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SndStereoSave for PHOENIX
#4
Released new upgraded version SoundSave for QB64 Phoenix!
Options:  
                  - the possibility of saving with an optional sampling frequency
                 - save as mono / stereo / pseudo stereo / sound on left / sound on right
                 - supported output WAV file formats: 8bit, 16bit, 24bit, 32bit
                 - possibility to insert echo

Program is wroted for _SndNew or _SndOpen handles, so is possible saving own sounds created in QB64 or music loaded with SndOpen save as WAV file.

Since there is a new option to choose the sampling frequency, just remind you that too low a sampling frequency has a significant effect on the sound quality. The default was 44100, of course, if your sound card supports it, you can save the sound at a higher sample rate. You get the maximum if you put _SndRate in the SoundRate parameter of the SoundSave function.

Code: (Select All)
'SaveSound for QB64PE version 3.0
'wroted Petr Preclik
'   - support all possible soundrate in output wav file (maximum is your soundcard _SndRate),
'   - support 8 bites, 16 bites, 24 bites and 32 bites Wav files as output format,
'   - contains build - in soundrate automaticaly correction,
'   - support for Mono / Stereo / PseudoStereo / Left mono and Right silent, Right mono and left silent
'   - can add echo to record


'usage: SaveSound (snd handle&, output file name$, options for saving (on next row), record sound rate - higher = better quality, higher size, output Wav file Biterate (8, 16, 24 or 32))

'options for saving:
'
' Stereo - save sound in stereo format.
' BothMono - output wav file contains one channel, players play it then in both speakers as mono music
' MonoLeft - output wav file contains two channels, right is silent, left contains music data, output format is stereo
' MonoRight - output wav file contains two channels, right contains music data, left is silent, output format is stereo
' PseudoStereo -  on input can be used stereo or mono sound file, this option copy left channel and shift it in time to right channel - create small echo delay

' Stereo Or Echo - save sound as stereo format and create small echo
' BothMono Or Echo - save sound to one channel and create echo
' MonoLeft Or Echo - save sound to left channel and create echo, right channel is silent
' MonoRight Or Echo - save sound to right channel and create echo, left channel is silent
' PseudoStereo Or Echo - copy shifted left channel as right channel and create longer echo delay


'------------ SndSave.bi ---------------
'                DO NOT CHANGE CONST!
Const MonoLeft = 1
Const MonoRight = 2
Const Stereo = 4
Const BothMono = 8
Const PseudoStereo = 16
Const Echo = 32
Const Enabled = 1
Const Disabled = 0
'---------------------------------------


'Warning. This program can create 24bit WAVE files. QB64 can it open and play, BUT _MEMSOUND work not with this type (expected returned values 3 and 6 are not writed in help about _MEMSOUND)
'Mono record element size is 3 byte, stereo record element size lenght is 6 bytes.

'https://stackoverflow.com/questions/24151973/reading-24-bit-samples-from-a-wav-file





Dim snd As Long
snd = _SndOpen("w.mod")
'or, for your own music handle please use QB64PE function _SndNew

Print "Music file opened", snd



Status = SaveSound(snd, "w-mod.wav", Stereo Or Echo, 44100, 24)
SSSH Status




hnd = _SndOpen("w-mod.wav")
Print hnd
_SndPlay hnd




' ----------------------------- SndSave.bm -------------------------------
Sub SSSH (Status)
    Select Case Status
        Case 1: Print "All ok, operation complete"
        Case -100: Print "Sound card sound rate is lower than sound rate used for SaveSound!"
        Case -101: Print "This biterate format is not supported."
        Case -102: Print "m.SIZE is ZERO. Warning, 24bit Wave are not compatible with MEMSOUND, but are compatible with _SndOpen!, or is used invalid handle."
    End Select
End Sub



Function SaveSound (Handle As Long, SaveAS$, Parameter, SoundRate, BiteRate) 'for SNDNEW or SNDOPEN handles
    ParameterD = Parameter
    AddEcho = Disabled
    Select Case Parameter
        Case 33, 34, 36, 40, 48
            AddEcho = Enabled
            ParameterD = Parameter Xor Echo
    End Select


    If ParameterD = 8 Then OutChannels = 1 Else OutChannels = 2
    If SoundRate > _SndRate Then SaveSound = -100: Exit Function 'upsampling is not supported

    Select Case BiteRate
        Case 8, 16, 24, 32
        Case Else
            SaveSound = -101: Exit Function 'supported output WAVE format is 8bit or 16bit or 32bit
    End Select
    BR3 = BiteRate
    '---------------------------
    SoundR = SoundRate
    Do Until _SndRate Mod SoundR = 0
        SoundR = SoundR + 1
    Loop
    Ratio = _SndRate / SoundR 'step for downsampling from original
    ' Print "Real usable (and used) samplerate is: "; Ratio; _SndRate / Ratio
    '----------------------------------

    'ziskat informace o zdrojovem zvuku
    Dim m As _MEM
    m = _MemSound(Handle, 0)
    If m.SIZE = 0 Then SaveSound = -102: Exit Function 'music handle is not valid

    'get info about channels number
    Select Case m.TYPE
        Case 260 ' 32-bit floating point
            If m.ELEMENTSIZE = 4 Then
                Channels = 1
            ElseIf m.ELEMENTSIZE = 8 Then
                Channels = 2
            End If
        Case 132 ' 32-bit integer
            If m.ELEMENTSIZE = 4 Then
                Channels = 1
            ElseIf m.ELEMENTSIZE = 8 Then
                Channels = 2
            End If
        Case 130: ' 16-bit integer
            If m.ELEMENTSIZE = 2 Then
                Channels = 1
            ElseIf m.ELEMENTSIZE = 4 Then
                Channels = 2
            End If
        Case 1153: ' 8-bit unsigned integer
            If m.ELEMENTSIZE = 1 Then
                Channels = 1
            ElseIf m.ELEMENTSIZE = 2 Then
                Channels = 2
            End If
        Case Else
            Print "Sorry, unknown m.TYPE for sound file on input: "; m.TYPE

    End Select

    'get biterate source signal (8 bit, 16 bit or 32 bit)

    Type Snd32
        Left As Single
        Right As Single
    End Type



    Select Case SNDGetBites(m)
        Case 1, 2
            Bites = 32
            Size& = ConvertOffset(m.SIZE) \ 4 \ Channels
            Dim SndIn(Size&) As Snd32
        Case 3
            Bites = 16
            Size& = ConvertOffset(m.SIZE) \ 2 \ Channels
            Dim SndIn(Size&) As Snd32 'all input sound data are calculated to SINGLE array, so later this can be compiled to all other sound type
        Case 4
            Bites = 8
            Size& = ConvertOffset(m.SIZE) \ Channels
            Dim SndIn(Size&) As Snd32
    End Select


    Dim i As Long
    Do Until done& = m.SIZE
        Select Case Bites
            Case 32
                SndIn(i).Left = _MemGet(m, m.OFFSET + Step32&, Single)
                If Channels = 2 Then
                    Step32& = Step32& + 4
                    SndIn(i).Right = _MemGet(m, m.OFFSET + Step32&, Single)
                Else
                    SndIn(i).Right = SndIn(i).Left
                End If
                Step32& = Step32& + 4
                done& = Step32&

            Case 16
                SndIn(i).Left = (_MemGet(m, m.OFFSET + Step16&, Integer) / 32768) 'netestovany VSTUP
                If Channels = 2 Then
                    Step16& = Step16& + 2
                    SndIn(i).Right = (_MemGet(m, m.OFFSET + Step16&, Integer) / 32768) 'netestovany VSTUP
                Else
                    SndIn(i).Right = SndIn(i).Left
                End If
                Step16& = Step16& + 2
                done& = Step16&

            Case 8

                SndIn(i).Left = (-128 + _MemGet(m, m.OFFSET + Step8&, _Unsigned _Byte)) / 255 'netestovany VSTUP
                If Channels = 2 Then
                    Step8& = Step8& + 1
                    SndIn(i).Right = (-128 + _MemGet(m, m.OFFSET + Step8&, _Unsigned _Byte)) / 255 'netestovany VSTUP
                Else
                    SndIn(i).Right = SndIn(i).Left
                End If
                Step8& = Step8& + 1
                done& = Step8&
        End Select
        i = i + 1
    Loop

    'sound is now saved in SINGLE SndIn array, mem handle m can be deleted...


    SizeNew& = Size& * (BiteRate / 8) / Ratio 'if downsamplingm then new memory block size is smaller than original
    If AddEcho Then SizeNew& = SizeNew& + (_SndRate / Ratio) * Channels
    _MemFree m

    Delay = .35 * (_SndRate / Ratio) 'delay for echo effect
    Dim em As Long
    If AddEcho = Enabled Then

        For em = Delay To UBound(SndIn)
            SndIn(em).Left = SndIn(em).Left * .5 + LeftBack * .5
            SndIn(em).Right = SndIn(em).Right * .5 + RightBack * .5
        Next
    End If


    Dim SndOut As _MEM
    SndOut = _MemNew(SizeNew& * OutChannels)
    RecLen = BiteRate / 8
    BR = BiteRate

    i& = 0

    'resolution if output is 8bit/16bit/24bit/32bit
    Dim ReadIt As Long
    AudioCH = 2
    For ReadIt = 0 To UBound(SndIn) - (_SndRate / Ratio) Step Ratio

        Select Case BR
            Case 8
                left = -128 - SndIn(ReadIt).Left * 127
                right = -128 - SndIn(ReadIt).Right * 127
                If ReadIt > Delay Then PseudoRight = -128 - SndIn(ReadIt - Delay).Left * 127

            Case 16
                left = SndIn(ReadIt).Left * 32768
                right = SndIn(ReadIt).Right * 32768
                If ReadIt > Delay Then PseudoRight = SndIn(ReadIt - Delay).Left * 32768

            Case 24
                Left& = SndIn(ReadIt).Left * 8388607
                Right& = SndIn(ReadIt).Right * 8388607
                If ReadIt& > Delay Then PseudoRight& = SndIn(ReadIt& - Delay).Left * 8388607

            Case 32
                Left& = SndIn(ReadIt).Left * 2147483648
                Right& = SndIn(ReadIt).Right * 2147483648
                If ReadIt& > Delay Then PseudoRight& = SndIn(ReadIt& - Delay).Left * 2147483648

        End Select

        Select Case ParameterD
            Case 1 '
                ' Monoleft -  left channel contains data, right nothing
                Select Case RecLen
                    Case 1 '8 bit
                        Dim LeftUB As _Unsigned _Byte
                        LeftUB = left
                        _MemPut SndOut, SndOut.OFFSET + i&, LeftUB '                                         left channel contains sound data  8bit
                        _MemPut SndOut, SndOut.OFFSET + i& + 1, 0 As _UNSIGNED _BYTE '                       right channel is silent
                        i& = i& + 2
                    Case 2 '16 bit
                        Dim LeftIB As Integer
                        LeftIB = left
                        _MemPut SndOut, SndOut.OFFSET + i&, LeftIB '                                         left channel contains sound data  16bit
                        _MemPut SndOut, SndOut.OFFSET + i& + 2, 0 As INTEGER '                               right channel is silent
                        i& = i& + 4

                    Case 3 '24 bit
                        _MemPut SndOut, SndOut.OFFSET + i&, Left& 'SB '                                      left channel contains sound data  32bit
                        _MemPut SndOut, SndOut.OFFSET + i& + 3, 0 As LONG '                                  right channel is silent
                        i& = i& + 6

                    Case 4 '32 bit
                        _MemPut SndOut, SndOut.OFFSET + i&, Left& 'SB '                                      left channel contains sound data  32bit
                        _MemPut SndOut, SndOut.OFFSET + i& + 4, 0 As LONG '                                  right channel is silent
                        i& = i& + 8
                End Select



            Case 2
                ' MonoRight -  right channel contains audiodata, left nothing
                Select Case RecLen
                    Case 1 'tvori se 8 bitovy WAV
                        Dim RightUB As _Unsigned _Byte
                        RightUB = right
                        _MemPut SndOut, SndOut.OFFSET + i&, 0 As _UNSIGNED _BYTE '                      left channel is silent
                        _MemPut SndOut, SndOut.OFFSET + i& + 1, RightUB '                               right channel contains sound data  8bit
                        i& = i& + 2

                    Case 2
                        Dim RightIB As Integer
                        RightIB = right
                        _MemPut SndOut, SndOut.OFFSET + i&, 0 As INTEGER '                             left channel is silent
                        _MemPut SndOut, SndOut.OFFSET + i& + 2, RightIB '                              right channel contains sound data 16bit
                        i& = i& + 4
                    Case 3
                        _MemPut SndOut, SndOut.OFFSET + i&, 0 As LONG '                                 left channel is silent
                        _MemPut SndOut, SndOut.OFFSET + i& + 3, Right& '                                right channel contains sound data 32 bit
                        i& = i& + 6

                    Case 4
                        _MemPut SndOut, SndOut.OFFSET + i&, 0 As LONG '                                  left channel is silent
                        _MemPut SndOut, SndOut.OFFSET + i& + 4, Right& 'SB '                              right channel contains sound data 32 bit
                        i& = i& + 8
                End Select

            Case 4
                'Stereo
                Select Case RecLen
                    Case 1 '8 bite WAV
                        Dim As _Unsigned _Byte Rub, Lub
                        Rub = right
                        Lub = left
                        _MemPut SndOut, SndOut.OFFSET + i&, Lub '                                      left channel contains left audio data
                        _MemPut SndOut, SndOut.OFFSET + i& + 1, Rub '                                  right channel contains right audio data  8bit
                        i& = i& + 2

                    Case 2
                        Dim As Integer RIB, LIB
                        RIB = right
                        LIB = left
                        _MemPut SndOut, SndOut.OFFSET + i&, LIB '                                     left channel contains sound data 16 bit left
                        _MemPut SndOut, SndOut.OFFSET + i& + 2, RIB '                                 right channel contains sound data 16bit right
                        i& = i& + 4

                    Case 3
                        _MemPut SndOut, SndOut.OFFSET + i&, Left& '                                  left channel contains sound data 32 bit
                        _MemPut SndOut, SndOut.OFFSET + i& + 3, Right& '                              right channel contains sound data 32 bit
                        i& = i& + 6

                    Case 4
                        _MemPut SndOut, SndOut.OFFSET + i&, Left& '                                  left channel contains sound data 32 bit
                        _MemPut SndOut, SndOut.OFFSET + i& + 4, Right& '                              right channel contains sound data 32 bit
                        i& = i& + 8
                End Select

            Case 8
                'BothMono  (1 channel)

                Select Case RecLen
                    Case 1 '8 bite WAV
                        Dim As _Unsigned _Byte UBmono
                        UBmono = (right + left) / 2

                        _MemPut SndOut, SndOut.OFFSET + i&, UBmono '                                      left channel contains left audio data, track contains just one channel (is real MONO)
                        i& = i& + 1

                    Case 2 '16 bite WAV
                        Dim As Integer Imono
                        Imono = (right + left) / 2
                        _MemPut SndOut, SndOut.OFFSET + i&, Imono '                                        left channel contains sound data 16 bit, track contains just one channel (MONO)
                        i& = i& + 2

                    Case 3 '24 bite WAV
                        '
                        Smono& = (Right& + Left&) / 2
                        _MemPut SndOut, SndOut.OFFSET + i&, Smono& '                                         left channel contains sound data 32 bit, track contains just one channel
                        i& = i& + 3

                    Case 4 '32 bite WAV

                        Smono& = (Right& + Left&) / 2
                        _MemPut SndOut, SndOut.OFFSET + i&, Smono& '                                         left channel contains sound data 32 bit, track contains just one channel
                        i& = i& + 4
                End Select


            Case 16
                'PseudoStereo - PseudoRight defined upper
                Select Case RecLen
                    Case 1 '
                        Dim As _Unsigned _Byte pRub, pLub
                        pRub = PseudoRight
                        pLub = left
                        _MemPut SndOut, SndOut.OFFSET + i&, pLub '                                      left channel contains left audio data
                        _MemPut SndOut, SndOut.OFFSET + i& + 1, pRub '                                  right channel contains right audio data  - shifted by DELAY  8bit
                        i& = i& + 2

                    Case 2
                        Dim As Integer pRIB, pLIB
                        pRIB = PseudoRight
                        pLIB = left
                        _MemPut SndOut, SndOut.OFFSET + i&, pLIB '                                     left channel contains sound data 16 bit left
                        _MemPut SndOut, SndOut.OFFSET + i& + 2, pRIB '                                 right channel contains sound data 16bit right
                        i& = i& + 4

                    Case 3
                        _MemPut SndOut, SndOut.OFFSET + i&, Left& '                                  left channel contains sound data 32 bit
                        _MemPut SndOut, SndOut.OFFSET + i& + 3, PseudoRight& '                              right channel contains sound data 32 bit
                        i& = i& + 6

                    Case 4
                        _MemPut SndOut, SndOut.OFFSET + i&, Left& '                                  left channel contains sound data 32 bit
                        _MemPut SndOut, SndOut.OFFSET + i& + 4, PseudoRight& '                              right channel contains sound data 32 bit
                        i& = i& + 8
                End Select
        End Select
    Next ReadIt


    'own save
    Type WAVhead
        chunk As String * 4 '       4 bytes  (RIFF)
        size As _Unsigned Long '              4 bytes  (file size)  velikost souboru
        fomat As String * 4 '       4 bytes  (WAVE)
        sub1 As String * 4 '        4 bytes  (fmt )
        subchunksize As Long '      4 bytes  (lo / hi), $00000010 for PCM audio
        format As Integer '         2 bytes  (0001 = standard PCM, 0101 = IBM mu-law, 0102 = IBM a-law, 0103 = IBM AVC ADPCM)
        channels As Integer '       2 bytes  (1 = mono, 2 = stereo)
        rate As Long '              4 bytes  (sample rate, standard is 44100)
        ByteRate As Long '          4 bytes  (= sample rate * number of channels * (bits per channel /8))
        Block As Integer '          2 bytes  (block align = number of channels * bits per sample /8)
        Bits As Integer '           2 bytes  (bits per sample. 8 = 8, 16 = 16)
        subchunk2 As String * 4 '   4 bytes  ("data")  contains begin audio samples
        lenght As _Unsigned Long '            4 bytes  Data block size
    End Type '                     44 bytes  total
    Dim WH As WAVhead

    WH.chunk = "RIFF"
    WH.size = 44 + ConvertOffset(SndOut.SIZE) - 8
    WH.fomat = "WAVE"
    WH.sub1 = "fmt "
    WH.subchunksize = 16
    WH.format = 1
    WH.channels = OutChannels
    WH.rate = SoundR
    WH.ByteRate = SoundR * OutChannels * (BR \ 8)
    WH.Block = OutChannels * (BR \ 8)
    WH.Bits = BR
    WH.subchunk2 = "data"
    WH.lenght = ConvertOffset(SndOut.SIZE)

    ff = FreeFile

    Open SaveAS$ For Binary As #ff
    tracklen$ = Space$(ConvertOffset(SndOut.SIZE))
    _MemGet SndOut, SndOut.OFFSET, tracklen$

    Put ff, , WH
    Put ff, , tracklen$

    tracklen$ = ""
    _MemFree SndOut
    Close ff

    SaveSound = 1
End Function

Function SNDGetBites (handle As _MEM)
    Select Case handle.TYPE
        Case 260: SNDGetBites = 1 ' 32-bit floating point SINGLE
        Case 132: SNDGetBites = 2 ' 32-bit integer LONG
        Case 130: SNDGetBites = 3 ' 16-bit integer INTEGER
        Case 1153: SNDGetBites = 4 ' 8-bit unsigned integer
    End Select
End Function

Function ConvertOffset&& (value As _Offset)
    $Checking:Off
    Dim m As _MEM 'Define a memblock
    m = _Mem(value) 'Point it to use value
    $If 64BIT Then
            'On 64 bit OSes, an OFFSET is 8 bytes in size.  We can put it directly into an Integer64
            _MEMGET m, m.OFFSET, Temp&& 'Get the contents of the memblock and put the values into Integer64 variable first
            ConvertOffset&& = temp&&
    $Else
        'However, on 32 bit OSes, an OFFSET is only 4 bytes.  We need to put it into a LONG variable first
        _MemGet m, m.OFFSET, temp& 'Like this
        ConvertOffset&& = temp& 'And then assign that long value to ConvertOffset&&
    $End If
    _MemFree m 'Free the memblock
    $Checking:On
End Function
'---------------------------------------------------------------------



 


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Messages In This Thread
SndStereoSave for PHOENIX - by Petr - 02-20-2023, 07:05 PM
RE: SndStereoSave for PHOENIX - by a740g - 02-20-2023, 07:52 PM
RE: SndStereoSave for PHOENIX - by Petr - 02-21-2023, 05:28 PM
RE: SndStereoSave for PHOENIX - by Petr - 04-24-2023, 06:25 PM
RE: SndStereoSave for PHOENIX - by mnrvovrfc - 04-25-2023, 09:22 AM



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