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old QB Defender game - anyone want to try to bring this up to speed?
#37
(05-09-2023, 05:29 PM)TempodiBasic Wrote: Hi Steve
Thanks,
surely I'll search in the section of Spriggsy his device library. It has at my eyes 2 advantages, 1. it is already modeled to fit QB64pe features, 2. it is made by Spriggsy.


After many attempts to get results about the SEARCH field of the forum I think to send a DM to Spriggsy asking  his library.
In the while I found these interesting links by google
RawInput,  Xinput windowsWin32 JoystickAPI.h

Hiya Tempodi - sorry for disappearing, things have just gotten very busy for me around here. 
I started on simplifying my game controller and keyboard detecting & mapping code, which works pretty good, and will try to make some progress over the weekend and post here when I have it up and running. Meanwhile, feel free to play with Spriggsy's libraries. I just wonder if they're cross-platform (you know how he loves his API functions!)
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RE: old QB Defender game - anyone want to try to bring this up to speed? - by madscijr - 05-12-2023, 01:00 PM



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