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SCREEN 0 MOD Player with Spectrum Analyzer
#15
(05-12-2023, 05:22 PM)Roland_Beat_Boxer Wrote: Just want to say thanks for making this and providing the source. I'm studying the crap out of it, as it has things relevant to what I'm trying to do (but had no clue even where to start). It's not easy, so I'm trying to digest it bit by bit. The main challenge is isolating the relevant things from the other stuff - reducing it to the basics, as opposed to what is being done with them in this particular app. If I can get my head around the basics, I can start building up the software I have in my head from there.

You are welcome. I started writing this when I was just entering the QB64 scene. The code evolved into whatever it is today while I was learning how to use QB64. You can check the git commits to see what I mean.  Big Grin 

If I ever re-write it, it'll look different (probably better) than what it does today. I am planning to add some more features like STM, S3M, MTM support whenever I get some time. I'll try to refactor the code a bit while doing that.
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RE: SCREEN 0 MOD Player with Spectrum Analyzer - by a740g - 05-12-2023, 06:10 PM



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