(06-10-2023, 01:29 AM)bplus Wrote: Well actually the clown gets blown up soon enough in a skill-less sort of splash screen. Not sure I want to be haunted the rest of the time with clowns...Whoa!
I only put it in a loop because there was nothing else to do and who is satisfied with only doing it once?
I do like inserting my spaceship in when ever it is remotely a possibility.
https://qb64phoenix.com/forum/showthread...27#pid6327
for example
or a 4 way extravaganza
https://qb64phoenix.com/forum/showthread...0#pid11140
I didn't realize if I kept pressing F that it would keep shooting and then finally explode.
Sweet particle explosion man!
@bplus you are a talented coder! That space trees screenshot is excellent.
Wow.
So now that the clown gets killed after, it might be fun to recreate this:
The part where the tombstone falls on the skeleton with the sounds. Jump to time: 7:01 to see it.
We could try making the sounds with QBJS SOUND keyword.