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looking for a simple sprite/tile sheet editor with animation tools
#8
@TempodiBasic started some tut for this, what happened?

What I would do first is get code for isolating a rectangle block from Sprite sheet to display in editor and have code ready to save the edited image back into the sprite sheet. The rest of it has been worked out by johnno and I at the old forum. Now with QB64pe there are better tools for Loading and Saving Dialogs along with Message and Input Boxes. We were only working with whole images not blocks in a Sprite sheet.

Oh hey the darn thing still works! Just had to fix a Function in SaveImage.BM when functions names could no longer be used in calc's.
   

One more screenshot:
   

See Terry's Game Programming tut for animation after the Sprite Sheet is made.


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RE: looking for a simple sprite/tile sheet editor with animation tools - by bplus - 07-13-2023, 01:07 AM



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