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DAY 009:_PutImage
#45
(08-28-2023, 07:49 AM)a740g Wrote:
(08-28-2023, 12:14 AM)grymmjack Wrote: Back to the `_SMOOTH` topic.

That algorithm is fine for photographic elements but it looks bad (IMO) for pixel art.

However! There are anti-aliasing (I think they might be called shaders) algorithms we could also implement into QB64PE - (well you smart people could).

https://en.wikipedia.org/wiki/Pixel-art_...algorithms

It would be awesome to have these as options alternatively to `_SMOOTH`

More stuff:
https://www.reddit.com/r/programming/com...lgorithms/

Repos with code and examples:
https://github.com/search?q=pixel%20art%...positories

C example *cough*: @mkilgore @a740g @smcneill @rhosigma
https://github.com/Treeki/libxbr-standalone

Anyway, if you wanted to try to implement this stuff I would be grateful!

I love the xBRZ algo. First saw it in action in GZDoom. However, I do not think these algos can be used in real-time unless it is implemented as GPU shaders. GZDoom uses it during the asset loading stage. Which means the textures are pre-processed before any kind of rendering happens.
C pixel scalers here
https://github.com/janert/pixelscalers

XBR guide here @a740g https://github.com/janert/pixelscalers/b...cs/xbr.pdf
grymmjack (gj!)
GitHubYouTube | Soundcloud | 16colo.rs
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Messages In This Thread
DAY 009:_PutImage - by bplus - 11-15-2022, 12:00 AM
RE: DAY 009:_PutImage - by bplus - 11-15-2022, 12:23 AM
RE: DAY 009:_PutImage - by bplus - 11-15-2022, 12:32 AM
RE: DAY 009:_PutImage - by PhilOfPerth - 11-15-2022, 01:25 AM
RE: DAY 009:_PutImage - by mnrvovrfc - 11-15-2022, 12:38 AM
RE: DAY 009:_PutImage - by james2464 - 11-15-2022, 01:09 AM
RE: DAY 009:_PutImage - by bplus - 11-15-2022, 01:22 AM
RE: DAY 009:_PutImage - by bplus - 11-15-2022, 01:49 AM
RE: DAY 009:_PutImage - by PhilOfPerth - 11-15-2022, 01:58 AM
RE: DAY 009:_PutImage - by bplus - 11-15-2022, 02:19 AM
RE: DAY 009:_PutImage - by SMcNeill - 11-15-2022, 02:33 AM
RE: DAY 009:_PutImage - by bplus - 11-15-2022, 03:18 AM
RE: DAY 009:_PutImage - by Pete - 11-15-2022, 03:25 AM
RE: DAY 009:_PutImage - by grymmjack - 08-27-2023, 10:32 PM
RE: DAY 009:_PutImage - by james2464 - 11-15-2022, 04:20 AM
RE: DAY 009:_PutImage - by SMcNeill - 11-15-2022, 11:23 AM
RE: DAY 009:_PutImage - by james2464 - 11-15-2022, 04:32 PM
RE: DAY 009:_PutImage - by madscijr - 11-15-2022, 03:54 PM
RE: DAY 009:_PutImage - by SMcNeill - 11-15-2022, 04:37 PM
RE: DAY 009:_PutImage - by james2464 - 11-15-2022, 04:43 PM
RE: DAY 009:_PutImage - by Pete - 11-15-2022, 04:43 PM
RE: DAY 009:_PutImage - by bplus - 11-15-2022, 04:52 PM
RE: DAY 009:_PutImage - by james2464 - 11-15-2022, 07:19 PM
RE: DAY 009:_PutImage - by SMcNeill - 11-15-2022, 07:33 PM
RE: DAY 009:_PutImage - by james2464 - 11-15-2022, 08:20 PM
RE: DAY 009:_PutImage - by james2464 - 11-15-2022, 08:49 PM
RE: DAY 009:_PutImage - by bplus - 11-15-2022, 11:22 PM
RE: DAY 009:_PutImage - by SMcNeill - 11-15-2022, 11:46 PM
RE: DAY 009:_PutImage - by james2464 - 11-16-2022, 12:10 AM
RE: DAY 009:_PutImage - by SMcNeill - 11-16-2022, 01:00 AM
RE: DAY 009:_PutImage - by james2464 - 11-16-2022, 01:27 AM
RE: DAY 009:_PutImage - by james2464 - 11-16-2022, 03:48 AM
RE: DAY 009:_PutImage - by SMcNeill - 11-16-2022, 03:55 AM
RE: DAY 009:_PutImage - by james2464 - 11-16-2022, 04:01 AM
RE: DAY 009:_PutImage - by bplus - 11-16-2022, 05:21 AM
RE: DAY 009:_PutImage - by SMcNeill - 11-16-2022, 04:07 AM
RE: DAY 009:_PutImage - by james2464 - 11-16-2022, 04:38 AM
RE: DAY 009:_PutImage - by grymmjack - 08-27-2023, 09:58 PM
RE: DAY 009:_PutImage - by bplus - 08-27-2023, 11:16 PM
RE: DAY 009:_PutImage - by grymmjack - 08-27-2023, 11:51 PM
RE: DAY 009:_PutImage - by grymmjack - 08-28-2023, 12:14 AM
RE: DAY 009:_PutImage - by a740g - 08-28-2023, 07:49 AM
RE: DAY 009:_PutImage - by grymmjack - 08-28-2023, 11:32 AM
RE: DAY 009:_PutImage - by grymmjack - 08-28-2023, 11:51 AM
RE: DAY 009:_PutImage - by bplus - 08-28-2023, 01:33 AM
RE: DAY 009:_PutImage - by bplus - 08-29-2023, 03:21 PM
RE: DAY 009:_PutImage - by grymmjack - 08-29-2023, 10:41 PM



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