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Trying to figure algorithm to draw and paint polygons
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(09-01-2023, 08:56 PM)bplus Wrote:
(09-01-2023, 08:01 PM)CharlieJV Wrote:
(09-01-2023, 07:40 PM)James D Jarvis Wrote: could this be of any help?    polyFT - draw filled polygons (qb64phoenix.com)

That's really good, but I don't have a _MapTriangle statement in BAM.

I've got a working prototype for an eventual POLYGON subroutine-as-include-library:

You do have a triangle fill routine from me (from Andy). It won't be as fast as _MapTriangle but it will do.

Yeah, I wound up not using it because I didn't want to specify the fill points.  I wanted the POLYGON statement to figure it out.
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RE: Trying to figure algorithm to draw and paint polygons - by CharlieJV - 09-01-2023, 09:23 PM



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