09-07-2023, 12:32 PM
Hey @Dav,
Looks like there may be a slight issue with some of the rendering optimizations that were put in QBJS for PSet-heavy programs. Probably has something to do with the combination of that and switching destination images. I'll research it further and put in a fix for the next release. In the meantime, as a workaround, you can put in a no-op line drawing method on line 24 to make it work as expected:
Looks like there may be a slight issue with some of the rendering optimizations that were put in QBJS for PSet-heavy programs. Probably has something to do with the combination of that and switching destination images. I'll research it further and put in a fix for the next release. In the meantime, as a workaround, you can put in a no-op line drawing method on line 24 to make it work as expected: