(09-08-2023, 11:19 PM)SMcNeill Wrote: No worries. I was just hoping to do some pumpkins with rotations and transformation models via blender and opengl. If QBJS doesn't support it yet, I could always save as a GIF (do you support animated GIF files?), or even write the assets as multiple bmp/png files and then PutImage rotate them.
I would suggest looking at the RotoZoom method: