09-13-2023, 12:28 AM
Very cool demo, Terry! What a difference using hardware images. I'm on an M1 Mac Mini and I cranked the sprite total up to 20,000. The program ran fine @ 7 FPS software and ~500 FPS hardware, though the hardware speed jumped back'n'forth from 1000 to 500 constantly.
This will come in handy for the game I'm working on... Thanks!
This will come in handy for the game I'm working on... Thanks!