09-15-2023, 04:49 AM
(This post was last modified: 09-15-2023, 06:14 AM by PhilOfPerth.)
(09-15-2023, 04:30 AM)SMcNeill Wrote: Can you share some code to showcase what you're speaking about?
I can ( but pardon the quality of the script):
Code: (Select All)
Screen _NewImage(1024, 820, 32)
SetFont: f& = _LoadFont("C:\WINDOWS\fonts\courbd.ttf", 24, "monospace") ' 31 rows, 73 columns text, allows chr$(95)
_Font f&
Dim tiles(100, 2)
' Player's turn sequence is: Pick up, Arrange, Lay Down, Discard
For a = 0 To 11
For b = 1 To 8
tiles(a * 8 + b, 1) = b
Next
Next
For a = 97 To 100: tiles(a, 1) = -1: tiles(a, 2) = 4: Next ' letters are set to A-H and ? for blanks
For a = 1 To 100
If a < 33 Then tiles(a, 2) = 1 ' first 8*4 red
If a > 32 Then tiles(a, 2) = 2 ' next 8*4 green
If a > 64 Then tiles(a, 2) = 3 ' next 8*4 magenta
If a > 96 Then tiles(a, 2) = 4 ' 4 blanks white
Next
For a = 1 To 100
Select Case tiles(a, 2)
Case Is = 1
red
Case Is = 2
green
Case Is = 3
magenta
Case Is = 4
white
End Select
Next
Print Tab(14);
For a = 1 To 100
Select Case tiles(a, 2)
Case Is = 1
red
Case Is = 2
green
Case Is = 3
magenta
Case Is = 4
white
End Select
Print Chr$(tiles(a, 1) + 64); " ";
If a Mod 25 = 0 And Pos(0) > 50 Then Print Tab(14);
Next
Sub red:
Color _RGB(255, 0, 0)
End Sub
Sub green
Color _RGB(0, 255, 0)
End Sub
Sub blue
Color _RGB(0, 0, 255)
End Sub
Sub yellow
Color _RGB(255, 255, 0)
End Sub
Sub magenta
Color _RGB(255, 55, 255)
End Sub
Sub white
Color _RGB(255, 255, 255)
End Sub
Edit: I've found that Pos(0) is 65 after printing a row, and if I add If Pos(o) >64 then Print tab(14); The row is not skipped.
I was able to achieve the effect I wanted with If a Mod 25 = 0 And Pos(0) > 64 Then v = CsrLin + 1: Locate v, 14
but this seems a bit clumsy.
Of all the places on Earth, and all the planets in the Universe, I'd rather live here (Perth, W.A.)
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