09-17-2023, 11:52 PM
As promised I have been working on my rouge like game. I've decided to call it Panacea. The story is about a kid named Isaac that has to help his father the town doctor craft medicine for the the village. You will be tasked to collect the ingredients and then craft the medicine.
This is still a work in progress and not very functional. You can travel to 3 maps total. Containers and inventory are not yet functional, so don't worry that your gold fluctuates depending which map you are in.
Combat will be turned based, similar to Fallout 1 and 2.
Crafting will be way different, it will hopefully be a mix of 2d physics as demonstrated in my fzxNGN demos(cutting board) and possibly cellular automata which I posted a long time ago.
Because, it is tightly integrated with the fzxNGN, it is under its github repo. I don't think a lot of people are comfortable with a large zip file, I'll just provide a link to the github and you can download it from there. You will need fzxNGN and the rougelike folders to make it work, and the file structure needs to be maintained.
I've only tested it in Linux, so some adjustments may be need for Windows.
https://github.com/mechatronic3000/fzxNGN
Here are some screen shots of the current progress.
If you are wondering about text in the building, I was, and may still integrate menus into the landscape, instead of the traditional menu system, or mix of both. I haven't made up my mind.
A crypt with some chests.
Your house.
This is still a work in progress and not very functional. You can travel to 3 maps total. Containers and inventory are not yet functional, so don't worry that your gold fluctuates depending which map you are in.
Combat will be turned based, similar to Fallout 1 and 2.
Crafting will be way different, it will hopefully be a mix of 2d physics as demonstrated in my fzxNGN demos(cutting board) and possibly cellular automata which I posted a long time ago.
Because, it is tightly integrated with the fzxNGN, it is under its github repo. I don't think a lot of people are comfortable with a large zip file, I'll just provide a link to the github and you can download it from there. You will need fzxNGN and the rougelike folders to make it work, and the file structure needs to be maintained.
I've only tested it in Linux, so some adjustments may be need for Windows.
https://github.com/mechatronic3000/fzxNGN
Here are some screen shots of the current progress.
If you are wondering about text in the building, I was, and may still integrate menus into the landscape, instead of the traditional menu system, or mix of both. I haven't made up my mind.
A crypt with some chests.
Your house.
2D physics engine https://github.com/mechatronic3000/fzxNGN
Untitled Rouge-like https://github.com/mechatronic3000/Untitled-Rougelike
QB Pool https://github.com/mechatronic3000/QBPool
Untitled Rouge-like https://github.com/mechatronic3000/Untitled-Rougelike
QB Pool https://github.com/mechatronic3000/QBPool