10-17-2023, 01:59 PM
(10-16-2023, 07:52 PM)JRace Wrote: I haven't seen the QB64 port, but I just tested the original source, downloaded from here, IIRC: http://www.vintage-basic.net/games.html. It compiles under PE and ran fine in two test runs.
@JRace but if you didn't type, from where did you download source?
The link you gave looks same or same material anyway as Charlies. They don't have .bas source just a photo copy of code from a page from a book or magazine.
I do have More Basic Computer Games with .bas source code but not the first version.
To all, looks like you should have taken me up on my bet ha, ha!
You know yesterday I wrote this game off as stupid waste of time, whether you are playing from a 2D map with only 3 faces of cube ( 9 + 6 + 4 = 19) potential places to occupy and potential nightmare to track legal moves or from a wireframe 3D cube model with full x,y,z ( 9 * 3 = 27 ) potential places to occupy and piece of cake to check legal moves.
It is pure luck, no skill, whether or not you make it from one corner to opposite! The only potential skill worked is 3D imagining to make moves. Like the card game War it is pretty much mindless unless you need work on understanding greater and lesser values of number.
But today I see there is still skill development in practicing programming to get a game such as this or War going in Basic or any PL. So there's that to all this!
Anyway I think this game needs to be restarted from scratch and done entirely in QB64 without resource to that old piece of coding. Today I find myself ready to take it on because this program needs a 2D visual representation of moving around in a very tiny 3D world and that takes some skill or practice of them. PLUS I am anxious to avoid the tedious work of repairing my String Math Functions though I have located and fixed a screwy decimal problem, I am afraid of running into the problem that caused me to code that crazy ship!
@SMcNeill did you start your game from scratch or just translated the old into easier to understand new?
I haven't studied yet... I am anxious to do this thing with visuals "You are here" maps. I'd also like to turn this thing into a 3D Minesweeper or 3D Space Game to travel a "mined maze in space" to rescue an outpost far far away.
b = b + ...