10-17-2023, 08:13 PM
@bplus Here's an idea for you -- turn this into a text player game.
Concept is about the same, with you starting on the 3rd floor corner of the mall. Terrorists storm the building and set it on fire, and plant bombs at important crossroads on their way out. You need to get from the 3rd floor corner down to the 1st floor opposite corner, without setting off an IED and going BOOM!!
The mall is set up in a simple grid design:
The above little ASCII map showcases the movement possible on each floor of the mall.
There's a central crossroads which leads to the main courtyard. On the 1st floor, that's a fountain for folks to enjoy. On the 2nd floor the central area is a food court. On the 3rd floor, the central area is a game room and children's play area.
Each of the outer paths are a square walkway which can be used to travel from one to point to another while avoiding the central area. It's mainly used for leisurely browsing or by the elderly who like to walk laps around the mall to get their exercise in for the day.
The image above is only 1 floor, but all 3 floors of the mall are built upon the same generic grid design. Stairs up/down are located at each of the intersections which allows on to traverse between floors.
The terrorists have planted bombs at 5 of these total intersections. Your goal is to navigate from (3, 3, 3) to get to the exit at (1, 1, 1), without bouncing into one of those bombs.
It's basically CUBE, but turned into a text-based style game. <Go North/South/East/West/Up/Down> depending on your current intersection/location, and try to avoid those bombs!
Concept is about the same, with you starting on the 3rd floor corner of the mall. Terrorists storm the building and set it on fire, and plant bombs at important crossroads on their way out. You need to get from the 3rd floor corner down to the 1st floor opposite corner, without setting off an IED and going BOOM!!
The mall is set up in a simple grid design:
Code: (Select All)
________________________
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________________________
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________________________
The above little ASCII map showcases the movement possible on each floor of the mall.
There's a central crossroads which leads to the main courtyard. On the 1st floor, that's a fountain for folks to enjoy. On the 2nd floor the central area is a food court. On the 3rd floor, the central area is a game room and children's play area.
Each of the outer paths are a square walkway which can be used to travel from one to point to another while avoiding the central area. It's mainly used for leisurely browsing or by the elderly who like to walk laps around the mall to get their exercise in for the day.
The image above is only 1 floor, but all 3 floors of the mall are built upon the same generic grid design. Stairs up/down are located at each of the intersections which allows on to traverse between floors.
The terrorists have planted bombs at 5 of these total intersections. Your goal is to navigate from (3, 3, 3) to get to the exit at (1, 1, 1), without bouncing into one of those bombs.
It's basically CUBE, but turned into a text-based style game. <Go North/South/East/West/Up/Down> depending on your current intersection/location, and try to avoid those bombs!