(01-03-2024, 11:51 PM)MasterGy Wrote:Or even playing a WAV file, like the sound effects in your game.(12-28-2023, 04:04 PM)madscijr Wrote:I think this shows beyond the possibilities of qb64. It might be possible with some API. Unfortunately I have no idea(12-26-2023, 04:41 PM)MasterGy Wrote: Hello !This sounds really neat and I have a question. Would it be difficult to take the 3D audio functionality, and use it to take the audio coming into the PC's line in, and move it around in 3D?
Not long ago I experimented with surround sound. I made a game for it, the basis of which is that you have to feel the direction of the sound source.
'No graphics'! Put on the headphones and catch the animals!
I'll give your game a look - am very interested in playing with that!