02-16-2024, 12:22 AM
(02-15-2024, 07:58 PM)bplus Wrote: Oh wait! Never say never...
Just create a function or two for converting x, y of to the Window system coordinates like QB64 does automatically for Pset and Line, in fact Pmap does it for mouse x, y.
I have an experiment for tonight.
Update: Nope! man I thought it should do the trick.
OK b+ screwed up again and used the wrong set of PMap functions for _Maptriangle, PMap did work once I realized _MapTriangle needed the real screen coordinates from the ones calc'd for the Window coordinates.
I have 4 more faces to finish and will post.
b = b + ...