02-27-2024, 05:18 PM
well! I didn't even know there was a '_mousemove' command.
in the games, when you have to rotate, I couldn't use the '_mousex,_mousey' commands, because if it goes off the screen, then there is no detection afterwards. _mousemovement is good, you just had to add a 'mouse sensitivity' multiplier, because the speed of the movement will be different on every computer. But since I know the mousemove command, this can be avoided.
