07-17-2024, 03:34 PM
nice B+, a long time ago i had a mod that cycled various "color = f(x, y)" renders -- bitwise function variants using AND/XOR tend to produce fractal-like patterns and sqr(x*x + y*y) obviously circles. similarly to how you used "d - int(d)" to take the fractional part, you can also use periodic functions like SIN to modularize such patterns, ie "sin(x and y)" or "sin(x*x + y*y)"
now when you hit "color = f(x + sqr(-1)*y)" you start really modding
now when you hit "color = f(x + sqr(-1)*y)" you start really modding