08-05-2024, 02:56 PM
You could also take advantage of the massive power of SCREEN 0 and do the mechanical drawing relief of the pipes at one end...
PRINT "o o o"
PRINT "o o o"
PRINT "o o o"
PRINT "o o o"
There are pipe algorithms in OpenGL: https://www.songho.ca/opengl/gl_cylinder.html
General info: https://learnopengl.com/Model-Loading/Model
Now I have no experience with OpenGL, but a couple of forum users have put together some nice mapping examples in the past.
Pete
PRINT "o o o"
PRINT "o o o"
PRINT "o o o"
PRINT "o o o"
There are pipe algorithms in OpenGL: https://www.songho.ca/opengl/gl_cylinder.html
General info: https://learnopengl.com/Model-Loading/Model
Now I have no experience with OpenGL, but a couple of forum users have put together some nice mapping examples in the past.
Pete
Shoot first and shoot people who ask questions, later.

