08-26-2024, 05:25 AM
(08-25-2024, 04:19 PM)a740g Wrote:Nice! I see Ken already took advantage of it. Thanks, Sam, for adding this to the project. +2.(08-25-2024, 02:49 PM)Pete Wrote: Makes me wish once again the SOUND statement was improved to allow for volume control. Fade the volume as the ball progresses. I really never figured out why the QuickBASIC developers never structured it that way.
+1 for pseudo 3-D effect.
Pete
Actually, in QB64-PE SOUND does support volume, panning and more.
Code: (Select All)SOUND frequency#, duration#[, volume#][, panning#][, waveform&]
Pete
Shoot first and shoot people who ask questions, later.