'Coin Obverse & Reverse
Most of the program has disappeared into the ether (it was saved as a dropbox file and deleted in the passing of time), but this is basically the main flip process that was discussed.
Might ask Richard Notley aka QWERKY if he still has a copy of that coin toss demo.
Code: (Select All)
_MAPTRIANGLE (Radius%, Radius%)-(MapFrom!(N%, 0), MapFrom!(N%, 1))-(MapFrom!(N%, 2), MapFrom!(N%, 3)), Obverse& TO(SpinMeRound!(0, 0, 0), SpinMeRound!(0, 0, 1), SpinMeRound!(0, 0, 2) + Offset%)-(SpinMeRound!(0, 1, 0), SpinMeRound!(0, 1, 1), ZTemp!)-(SpinMeRound!(0, 2, 0), SpinMeRound!(0, 2, 1), ZTemp2!)
_MAPTRIANGLE (Radius%, Radius%)-(MapFrom!(N%, 4), MapFrom!(N%, 5))-(MapFrom!(N%, 6), MapFrom!(N%, 7)), Reverse& TO(SpinMeRound!(1, 0, 0), SpinMeRound!(1, 0, 1), SpinMeRound!(1, 0, 2) + Offset%)-(SpinMeRound!(1, 1, 0), SpinMeRound!(1, 1, 1), ZTemp1!)-(SpinMeRound!(1, 2, 0), SpinMeRound!(1, 2, 1), ZTemp3!)
'Coin Edge
_MAPTRIANGLE (0, 0)-(0, EdgeLess1%)-(EdgingLess1%, EdgeLess1%), EdgePart& TO(SpinMeRound!(0, 1, 0), SpinMeRound!(0, 1, 1), ZTemp!)-(SpinMeRound!(1, 1, 0), SpinMeRound!(1, 1, 1), ZTemp1!)-(SpinMeRound!(1, 2, 0), SpinMeRound!(1, 2, 1), ZTemp3!)
_MAPTRIANGLE (0, 0)-(EdgingLess1%, 0)-(EdgingLess1%, EdgeLess1%), EdgePart& TO(SpinMeRound!(0, 1, 0), SpinMeRound!(0, 1, 1), ZTemp!)-(SpinMeRound!(0, 2, 0), SpinMeRound!(0, 2, 1), ZTemp2!)-(SpinMeRound!(1, 2, 0), SpinMeRound!(1, 2, 1), ZTemp3!)
Most of the program has disappeared into the ether (it was saved as a dropbox file and deleted in the passing of time), but this is basically the main flip process that was discussed.
Might ask Richard Notley aka QWERKY if he still has a copy of that coin toss demo.