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OMG! OMG! OMG! I found QB64's lost HOLY GRAIL!!
#6
(09-21-2024, 01:36 AM)SMcNeill Wrote:
(09-21-2024, 12:19 AM)TerryRitchie Wrote: Wow, how stupidly simple to implement. Kudos to @DSMan195276 for figuring this out.

Have you tested how many hardware layers can be implemented yet? I'm hoping the answer is as many as available memory allows.

Only two as far as I can tell from testing.  

_DISPLAYORDER _HARDWARE2   <-- This, for example will error out

_PutImage (300, 100), BlueHW, 2    <--  This, will also error out.


So we only have 2 hardware layers with which to use  -- but that's now twice what we had before, and FINALLY answers the question about how the heck to make use of the Hardware1 layer.  Wink
_PUTIMAGE needs to be updated in the wiki to reflect this.

This should be mentioned in the hardware images section too: https://qb64phoenix.com/qb64wiki/index.p...are_images

I'll also be updating the tutorial to add this new functionality to hardware images.
There are two ways to write error-free programs; only the third one works.
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RE: OMG! OMG! OMG! I found QB64's lost HOLY GRAIL!! - by TerryRitchie - 09-21-2024, 02:46 AM



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