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A Lava Lamp to stare at.
#13
What would this look like here?

    Star.JPG

    or STARS.PNG

Code: (Select All)
 '============
'LAVALAMP.BAS
'============
'By Dav, SEP/2024 for QB64PE

Screen _NewImage(1000, 700, 32)
Bild& = _LoadImage(".\star.jpg", 32)

Do

    Cls
    _PutImage , Bild&, 0
    t = Timer * 3 'control speed here

    'plasma background
    'For y = 0 To _Height Step 2
    'For x = 0 To _Width Step 2
    'r = Int(128 + 127 * Sin((x * .01) + t))
    'g = Int(128 + 127 * Sin((y * .01) + t * 1.2))
    'b = Int(128 + 127 * Sin((x * .01) + (y * 0.01) + t * .8))
    'Line (x, y)-Step(1, 1), _RGBA(r, g, b, 50), BF
    'Next
    'Next

    'oily plasma blobs
    For y = 50 To _Height - 51
        For x = 325 To 675
            '____________________________
            r = Int(128 + 127 * Sin((x * .01) + t))
            g = Int(128 + 127 * Sin((y * .01) + t * 1.2))
            b = Int(128 + 127 * Sin((x * .01) + (y * 0.01) + t * .8))
            '________________________________________

            disx = x - _Width \ 2
            dixy = y - _Height \ 2
            wav = Sin(t + dixy * .05 + disx * .05) * 35
            rad = 150 + 50 * Sin(t * 1.5 + dixy * .1) + wav
            pulse = 1 + .5 * Sin(t + dixy * .1)
            If Sqr(disx ^ 2 / (85 * pulse) ^ 2 + dixy ^ 2 / (rad * pulse) ^ 2) < 1 Then
                clr = Int(255 - Sqr(disx ^ 2 + dixy ^ 2) / 2)
                Line (x, y)-Step(1, 1), _RGBA(r, g, b, 150), BF '_RGBA(255, clr, clr / 3, 150), BF
            End If
        Next
    Next

    'draw top half of lamp
    For y = 50 To 350
        wfix = (350 - y) / 3
        Line (325 + wfix, y)-(675 - wfix, y), _RGBA(255, 255, 100, 50), BF
    Next
    'draw bottom half of lamp
    For y = 351 To 650
        wfix = (y - 351) / 3
        Line (325 + wfix, y)-(675 - wfix, y), _RGBA(255, 255, 100, 50), BF
    Next

    'lamp top
    Line (425, 20)-(575, 50), _RGB(150, 100, 0), BF
    Line (425, 20)-(575, 50), _RGBA(255, 255, 100, 75), B

    'lamp base
    Line (375, 650)-(625, 700), _RGB(150, 100, 0), BF
    Line (375, 650)-(625, 700), _RGBA(255, 255, 100, 75), B

    _Display
    _Limit 30

Loop Until InKey$ <> ""
Reply


Messages In This Thread
A Lava Lamp to stare at. - by Dav - 09-26-2024, 01:48 AM
RE: A Lava Lamp to stare at. - by TerryRitchie - 09-26-2024, 03:12 AM
RE: A Lava Lamp to stare at. - by bplus - 09-26-2024, 03:56 PM
RE: A Lava Lamp to stare at. - by Dav - 09-27-2024, 02:06 PM
RE: A Lava Lamp to stare at. - by TerryRitchie - 09-27-2024, 02:39 PM
RE: A Lava Lamp to stare at. - by Dav - 09-27-2024, 04:08 PM
RE: A Lava Lamp to stare at. - by SMcNeill - 09-27-2024, 04:21 PM
RE: A Lava Lamp to stare at. - by TerryRitchie - 09-27-2024, 08:22 PM
RE: A Lava Lamp to stare at. - by Kernelpanic - 09-27-2024, 07:43 PM
RE: A Lava Lamp to stare at. - by bplus - 09-27-2024, 10:04 PM
RE: A Lava Lamp to stare at. - by Dav - 09-28-2024, 02:25 AM
RE: A Lava Lamp to stare at. - by bplus - 09-28-2024, 02:52 PM
RE: A Lava Lamp to stare at. - by Steffan-68 - 09-28-2024, 04:12 PM
RE: A Lava Lamp to stare at. - by Dav - 09-28-2024, 10:45 PM
RE: A Lava Lamp to stare at. - by Dav - 09-30-2024, 03:12 PM
RE: A Lava Lamp to stare at. - by SMcNeill - 10-05-2024, 07:19 PM
RE: A Lava Lamp to stare at. - by SMcNeill - 09-30-2024, 03:36 PM
RE: A Lava Lamp to stare at. - by Dav - 09-30-2024, 04:43 PM
RE: A Lava Lamp to stare at. - by Dav - 10-05-2024, 07:56 PM
RE: A Lava Lamp to stare at. - by Pete - 10-05-2024, 08:05 PM



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