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Game Development Tutorial
#2
Hi Johnno56
I am a lover of Game Programming
I can say that Terry's tutorial is supreme, both about managing input (keyboard, mouse, joystick) both about output (graphic: direct draw and images;  sound: music, sound and noise) both about events managing (collisions, movements, changes of state, time events) .
But maybe you're searching more about theory behind a game like game engine, storytelling, gameplay or more advanced tecniques: multiplayer,  game on LAN, game online, night-day cycle, season/stage cycle, crafting, map, infinite world.
We must ask only when Terry and other expert coders would share their knowledge by tutorial with code and/or pseudocode about these aspects of game programming.


one of the infinite lists "the best of 8bit games"
another list "the best of 8bit games" about commodore 64
another list "the best of 8bit games" about spectrum ZX
another list "the best 8bit games" about NES

PS:  
8bit let's think about Commodore 64/ Spectrum Zx/ NES
but you fall in error if you think only about 2D games...
see 
Nebulus  Nebulus in Spectrum ZX
Blaster    Blaster in some consoles
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Messages In This Thread
Game Development Tutorial - by johnno56 - 10-11-2024, 03:48 AM
RE: Game Development Tutorial - by TempodiBasic - 10-11-2024, 09:48 AM
RE: Game Development Tutorial - by johnno56 - 10-11-2024, 12:01 PM
RE: Game Development Tutorial - by TempodiBasic - 10-13-2024, 08:53 AM
RE: Game Development Tutorial - by johnno56 - 10-14-2024, 12:01 AM
RE: Game Development Tutorial - by Dav - 10-11-2024, 02:12 PM
RE: Game Development Tutorial - by SMcNeill - 10-11-2024, 05:37 PM
RE: Game Development Tutorial - by bplus - 10-11-2024, 06:48 PM
RE: Game Development Tutorial - by vince - 10-11-2024, 07:56 PM
RE: Game Development Tutorial - by johnno56 - 10-11-2024, 11:00 PM
RE: Game Development Tutorial - by Gets - 10-15-2024, 06:59 AM
RE: Game Development Tutorial - by johnno56 - 10-16-2024, 11:07 AM



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