(11-16-2024, 03:56 PM)bplus Wrote: Well one of us is confusing 3D which does not need glasses with Stereoscopic vision which needs 2 slightly different perspectives, 2 eyes and a brain to rearrange/combine signals. POP is good word for effect.Heh, yeah I think we're just mincing words.
Your Avatar 3D is a good codebase for the Stereoscopic thing!
I just have to get back to the PC & make sure I don't have the Z value backwards, and figure out how to "skew" the cubes drawn for the right eye to be at a slightly wider angle as they get closer to the viewer, is that what the parameter "side" (that is currently sent a value of .9) does?
Code: (Select All)
...
drawCube x, y, z, .9, _RGB32(r, g, b)
...
Sub drawCube (cx, cy, cz, side, colr~&) 'draw a cube on
...