01-27-2025, 07:13 PM
(This post was last modified: 01-28-2025, 06:47 AM by aadityap0901.)
Uploaded to Github as a pre-release
Added cool Info Menu, which does not hide when game is paused
Fixed bugs with Saving & Loading worlds
So, now it's nearly a game to play with
I scrapped the GL_LIGHTING idea, it was hard to deal with, and I couldn't find any correct colours for ambient, diffuse and specular values
I would also need to understand it more to implement lighting in the game
Overall, this game is pretty good for now...
So, I will build up the list of ideas until next pre-release QB Blocks 4 Beta 3
Tell me how is it
Any ideas or improvements are appreciated
Btw, can someone give some ideas for biome & terrain generation?
Added cool Info Menu, which does not hide when game is paused
Fixed bugs with Saving & Loading worlds
So, now it's nearly a game to play with
I scrapped the GL_LIGHTING idea, it was hard to deal with, and I couldn't find any correct colours for ambient, diffuse and specular values
I would also need to understand it more to implement lighting in the game
Overall, this game is pretty good for now...
So, I will build up the list of ideas until next pre-release QB Blocks 4 Beta 3
Tell me how is it

Any ideas or improvements are appreciated

Btw, can someone give some ideas for biome & terrain generation?