01-28-2025, 03:27 AM
(This post was last modified: 01-28-2025, 03:28 AM by a740g.
Edit Reason: Fixed some typo
)
I agree with Pete.
The code is over 2,000 lines of PEEK, POKE, DEFSEG, OUT, and WAIT - it certainly brings back a lot of memories! Porting all of this to modern QB64 is definitely possible, but it requires patience and time - both of which I am short on.
That said, I did manage to fix the music and get the code working as-is (well, mostly) with QB64-PE.
Enjoy!
The code is over 2,000 lines of PEEK, POKE, DEFSEG, OUT, and WAIT - it certainly brings back a lot of memories! Porting all of this to modern QB64 is definitely possible, but it requires patience and time - both of which I am short on.

That said, I did manage to fix the music and get the code working as-is (well, mostly) with QB64-PE.
Enjoy!