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Webcam API w/ Filters and Adjustments
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(03-01-2025, 10:29 PM)Reddic Wrote: For merging the camera feeds in real-time, you’d likely need a solid network connection between the two laptops. For 320x240 at 30 FPS, the required bandwidth would be around 1.5 Mbps (assuming uncompressed video). You could probably get away with even lower if you compress the video a bit.

Yeah, this would be over a wired LAN connection with 2 (or maybe 3-4?) laptops sitting near each other. All each would really need to do is continually save the current frame of video to an image file in a folder on laptop #1, and it would just keep reading them in and displaying them. The code already does the saving to a BMP file and QB64PE can load an image from a file, so it would just need 2 or more of these programs running and saving files over the LAN. It shouldn't be hard to make a proof of concept when I get a minute at the PC...

Hey @SpriggsySpriggs, is there a way to get it to save the single frame to a compressed format like JPG instead of BMP?
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RE: Webcam API w/ Filters and Adjustments - by madscijr - 03-01-2025, 10:50 PM



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