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UnseenGDK2 Dev - Star Wars Saga
#11
I tried again and had the same issues I had initially:

Quote: it would still lock up with errors when trying to select a ship or control the ship when I got into to the game.
Ran the program in 4.1 and also tried 2.1 to see if there was a difference, but there wasn't. Main issue was that the controls didn't work once the game started.

I changed a few values:

Code: (Select All)
                    If GDK_GPad(0).LS_X < -.25 Or GDK_GPad(0).POV_L Or GDK_KB(0).Left Then
                        Player.Ship.Object.Rotation = Player.Ship.Object.Rotation + 1
                    ElseIf GDK_GPad(0).LS_X > .25 Or GDK_GPad(0).POV_R Or GDK_KB(0).Right Then
                        Player.Ship.Object.Rotation = Player.Ship.Object.Rotation - 1
                    End If


                    If GDK_GPad(0).A Or GDK_KB(0).Up Then '// Acceleration \\
                        Player.Ship.Emitter.X = 0: Player.Ship.Emitter.Y = 0
                        Player.Ship.Emitter.Rotation = Player.Ship.Object.Rotation
                        Player.Ship.Object.Speed = 100
And there was a response, so input handling itself isn't an issue.
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Messages In This Thread
RE: UnseenGDK2 Dev - Star Wars Saga - by Gets - 03-21-2025, 05:18 PM
RE: UnseenGDK2 Dev - Star Wars Saga - by SMcNeill - 03-21-2025, 08:33 PM
RE: UnseenGDK2 Dev - Star Wars Saga - by Gets - 03-21-2025, 07:47 PM
RE: UnseenGDK2 Dev - Star Wars Saga - by SMcNeill - 03-21-2025, 09:29 PM
RE: UnseenGDK2 Dev - Star Wars Saga - by SMcNeill - 03-23-2025, 06:28 AM
RE: UnseenGDK2 Dev - Star Wars Saga - by Gets - 03-23-2025, 11:59 PM
RE: UnseenGDK2 Dev - Star Wars Saga - by SMcNeill - 03-25-2025, 12:53 AM



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