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UnseenGDK2 Dev - Star Wars Saga
#13
[Image: image.png]

I had to make a few changes to paths in the INCLUDE files, but nothing major.

BI file: 
Code: (Select All)
Rem $Include:'..\..\UnseenGDK\GDK\UnseenGDK.bi'
Rem $Include:'..\..\UnseenGDK\GDK2\GDK2_Constants.bi'
Rem $Include:'..\..\UnseenGDK\GDK2\GDK2_Types.bi'
Rem $Include:'..\..\UnseenGDK\GDK2\GDK2_Ini.bi'


BM file:
Code: (Select All)
REM $INCLUDE:'..\..\UnseenGDK\GDK\UnseenGDK.bm'
REM $INCLUDE:'GDK2_Input.bm'
REM $INCLUDE:'GDK2_System.bm'
REM $INCLUDE:'GDK2_Texture.bm'
REM $INCLUDE:'GDK2_Game_Object.bm'
REM $INCLUDE:'GDK2_Animation.bm'
REM $INCLUDE:'GDK2_Sprite.bm'

After this, both the BAS files compiled and ran for me. The Star Wars game errored out with the screenshot above, but the racing game ran and did fine, without any issues.

Whatever small glitches there are, I don't think there's anything major in these. Any code changes necessary should be few and easy to make (like the paths above), once you figure out where the issue lies. (That's always the hard part.) Wink

(And the path issue with the $INCLUDE files may just be from me not extracting to the QB64PE folder, but an independent folder instead and using the "Include EXE with Source" option.)
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Messages In This Thread
RE: UnseenGDK2 Dev - Star Wars Saga - by Gets - 03-21-2025, 05:18 PM
RE: UnseenGDK2 Dev - Star Wars Saga - by SMcNeill - 03-21-2025, 08:33 PM
RE: UnseenGDK2 Dev - Star Wars Saga - by Gets - 03-21-2025, 07:47 PM
RE: UnseenGDK2 Dev - Star Wars Saga - by SMcNeill - 03-21-2025, 09:29 PM
RE: UnseenGDK2 Dev - Star Wars Saga - by SMcNeill - 03-23-2025, 06:28 AM
RE: UnseenGDK2 Dev - Star Wars Saga - by Gets - 03-23-2025, 11:59 PM
RE: UnseenGDK2 Dev - Star Wars Saga - by SMcNeill - 03-25-2025, 12:53 AM



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