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Rock Jockey 2.0 is ready for action
#35
(04-04-2025, 04:36 PM)SMcNeill Wrote: From my experience, you have to be logged in to github to download the artifacts.

I grabbed the osx version which was 131ish MB zipped...  Extracted it to my PC... and then used 7z to compress it back down so it'd go up on the forums with no issues.  The 7z version comes in at about 40MB or so.

You should be able to grab either copy here and extract, run as usual.  (I think.)  Test it out and see if the changes work for you.  Wink
@smcneill Thanks, Steve! The 7z version opened fine on my Mac and the 4.1.0 build works flawlessly. Kudos to Sam and you. I'm not sure what functionality is missing from _MouseMovementX & Y with this work-around fix that Sam mentioned, but my game uses _MousemovementX and it all ran as expected.  Big Grin  Most excellent. 

I have a new game I'm about halfway through writing and am psyched to show it off here soonish...
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Messages In This Thread
Rock Jockey 2.0 is ready for action - by NakedApe - 12-17-2024, 12:08 AM
RE: Rock Jockey 2.0 is ready for action - by NakedApe - 04-04-2025, 09:22 PM
RE: Rock Jockey 2.0 is ready for action - by Pete - 04-04-2025, 09:42 PM
RE: Rock Jockey 2.0 is ready for action - by Pete - 04-05-2025, 05:11 PM

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