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Screen Savers
#57
(04-17-2025, 01:32 PM)SMcNeill Wrote: 1) SYSTEM -- this command

That worked, thanks. (I could swear I tried SYSTEM and it still said press any key, but I tried it again, and this time it worked, so go figure.)

(04-17-2025, 01:32 PM)SMcNeill Wrote: 2) Set image size to _NewImage(_DesktopWidth, _DesktopHeight, 32)
Not working. At line 314, I added code to print text to the corners of the screen, and the graphics are not drawing all the way there, the right & left sides of the screen are still blank (also, I'm not sure what @bplus meant by losing roundness, it looks the same to me...)

PS Also I am using the latest QB64PE 4.1

Code: (Select All)
' Eye Candy #9B by bplus, Mini-Mod
' 04-30-2022, 07:55 PM (This post was last modified: 04-30-2022, 08:19 PM by bplus.)
' https://qb64phoenix.com/forum/showthread.php?tid=219&pid=1291#pid1291

' INSTRUCTIONS:
' ENTER...............change function
' SPACE...............show/hide function name
' ESC OR MOVE MOUSE...quit
' (any other key).....change colors

' madscijr added Steve's mouse check,
' so when user touches the mouse it closes,
' to use as a screen saver,
' and also modified function Plasma~&
' to use not just SIN but also COS TAN _COT _CSC _SEC
' maybe later we'll experiment with other functions
' (they didn't work by just dropping them in, it will take some studying)
' and added hotkeys to cycle through functions, etc.

' TO DO / ISSUES:
' * Image doesn't fill the whole screen - the bottom
'   left & right corners are black, how do we get the
'   image to fill the whole screen?

_Title " Eye Candy #9B Closer" ' b+ 2022-03-09
DefDbl A-Z

Const fps = 80
Const cSecondsPerFunction = 30 ' # seconds before next function cycles
Const cMouseDelaySeconds = 5 ' # of seconds before begin checking for mouse
Const cMinFn = 0 ' min value select case checks for in Function Plasma~&
Const cMaxFn = 5 ' max value select case checks for in Function Plasma~&

' KEY CODES FOR _BUTTON
Const KeyCode_Escape = 2
Const KeyCode_Spacebar = 58
Const KeyCode_Enter = 29
Const KeyCode_Up = 329
Const KeyCode_Down = 337
Const KeyCode_Left = 332
Const KeyCode_Right = 334

Dim Shared cN, pR, pG, pB

Dim Shared iFuncNum% ' index of current function select case checks for
Dim Shared FuncName$ ' name of current function
Dim Shared iFunc2%
Dim message$

ReDim colr(-100 To 1000) As _Unsigned Long
Dim iLoop%, iValue%
Dim iFrameCount% ' counts frames
Dim iFramesPerFunction% ' # frames before next function cycles
Dim iFramesBeforeEnableMouse% ' # frames before start checking for mouse
Dim MaxCols%, MaxRows% ' for printing text on screen
Dim OldMouseX, OldMouseY As Integer
Dim bFinished As Integer: bFinished = _FALSE
Dim bTrackMouse As Integer: bTrackMouse = _FALSE
Dim bShowFuncName%: bShowFuncName% = _FALSE
Dim iLastKeyCode%: iLastKeyCode% = 0

' INITIALIZE
iFramesPerFunction% = cSecondsPerFunction * fps
iFramesBeforeEnableMouse% = cMouseDelaySeconds * fps

'xmax = _DesktopWidth - 1
'ymax = _DesktopHeight - 1

' NOT GOING FULL SCREEN
xmax = _DesktopWidth
ymax = _DesktopHeight
Screen _NewImage(xmax, ymax, 32)

'DOESN'T WORK HARDCODED EITHER:
'Screen _NewImage(_DesktopWidth, _DesktopHeight, 32)

' MAYBE IT'S THE _FULLSCREEN COMMAND?
' https://qb64phoenix.com/qb64wiki/index.php/FULLSCREEN
' NOPE, TRIED ALL THESE VARIANTS, AND NO DIFFERENCE...
_FullScreen
'_FullScreen _Off
'_FullScreen _Stretch
'_FullScreen _SquarePixels
'_FullScreen _Stretch , _Smooth
'_FullScreen _SquarePixels , _Smooth

'_ScreenMove 0, 0

' for printing text
MaxCols% = (_Width / _FontWidth) '- 1
MaxRows% = (_Height / _FontHeight) '- 1

' Center:
xc = xmax / 2
yc = ymax / 2

diag = Sqr(xc * xc + yc * yc)

ReDim colr(-100 To diag + 1000) As _Unsigned Long
p2 = _Pi * 2

iFuncNum% = cMinFn
iFrameCount% = 0

Randomize Timer
While _MouseInput: Wend: OldMouseX = _MouseX: OldMouseY = _MouseY ' initial mouse placement
While 1
    resetPlasma
    For iLoop% = -100 To diag + 1000
        colr(iLoop%) = Plasma~&(iFuncNum%)
    Next iLoop%

    ro = 950
    s = 0
    While ro > -50
        ' PROCESS KEYBOARD INPUT
        While _DeviceInput(1): Wend ' clear and update the keyboard buffer
        If _Button(KeyCode_Escape) Then
            ' ESC = QUIT
            iLastKeyCode% = KeyCode_Escape
            bFinished = _TRUE: Exit While
        ElseIf _Button(KeyCode_Enter) Then
            ' ENTER = CYCLE TO NEXT FUNCTION
            If iLastKeyCode% <> KeyCode_Enter Then
                iFuncNum% = iFuncNum% + 1: If iFuncNum% > cMaxFn Then iFuncNum% = cMinFn
                resetPlasma
                For iLoop% = -100 To diag + 1000
                    colr(iLoop%) = Plasma~&(iFuncNum%)
                Next iLoop%
                iLastKeyCode% = KeyCode_Enter
            End If
        ElseIf _Button(KeyCode_Spacebar) Then
            ' ENTER = SHOW/HIDE FUNCTION NAME
            If iLastKeyCode% <> KeyCode_Spacebar Then
                bShowFuncName% = Not (bShowFuncName%)
                iLastKeyCode% = KeyCode_Spacebar
            End If
        Else
            ' ANY OTHER KEY = CHANGE COLORS
            iLastKeyCode% = 0
            k$ = InKey$: _KeyClear
            If Len(k$) Then Exit While
        End If
        _KeyClear ' CLEAR KEYBOARD BUFFER




        ' Tie dye!
        Cls

        ' SINGLE                  ! or none            -2.802597E-45                  +3.402823E+38                4
        ' DOUBLE                  #                    -4.490656458412465E-324        +1.797693134862310E+308      8
        ' _FLOAT                  ##                   -1.18E-4932                    +1.18E+4932                  32(10 used)
        iTo# = p2 / 64
        iStep# = p2 / (16 * 360)


        'For a = 0 To p2 / 64 Step p2 / (16 * 360)
        For a = 0 To iTo# Step iStep#

            iValue% = 50 * Sin(s) ' 2 * s or just s


            If _TRUE = _FALSE Then
                iValue% = (s / 50) * 25
                iValue% = (s / 500) * 25
                iValue% = (s / 500) * p2 ^ .25
                iValue% = (s / 500) * p2 ^ (a * .25)
                iValue% = (s / 500) * p2 ^ a
                iValue% = (a / 50000) * s ^ (p2 * .25)

                ' EXPERIMENT WITH DIFFERENT VALUES HERE:
                iFunc2% = RandomNumber%(1, 5)

                Select Case iFunc2%
                    Case 1:
                        iValue% = 50 * Sin(s) ' 2 * s or just s
                    Case 2:
                        iValue% = 50 * Cos(s * 1)
                    Case 3:
                        iValue% = 1 * Tan(s * 1)
                    Case 4:
                        iValue% = 1 * _Sec(s * 2)
                    Case 5:
                        iValue% = 1 * _Acos(s * 1)
                    Case Else
                        iValue% = 1 * _Acosh(s * 2)
                End Select


                ' TRY SOME OF THESE...
                iValue% = 50 * Sin(s) ' 2 * s or just s

                iValue% = 50 * Sin(s * 2) ' 2 * s or just s
                iValue% = 50 * Sin(s * 3)
                iValue% = 50 * Sin(s * 4)
                iValue% = 50 * Sin(s * 5)

                iValue% = 50 * Cos(s * 1)
                iValue% = 50 * Cos(s * 2)
                iValue% = 50 * Cos(s * 3)
                iValue% = 50 * Cos(s * 4)
                iValue% = 25 * Cos(s * 5)

                iValue% = 1 * Tan(s * 1)
                iValue% = 1 * Tan(s * 2)

                iValue% = 1 * _Sec(s * 2)

                iValue% = 1 * _Acos(s * 1)
                iValue% = 1 * _Acos(s * 2)
                iValue% = 1 * _Acos(s * 3)
                iValue% = 1 * _Acos(s * 4)
                iValue% = 1 * _Acos(s * 5)

                iValue% = 1 * _Acosh(s * 2)

                iValue% = 1 * _Asin(s * 2)

                iValue% = 1 * _Asinh(s * 2)

                iValue% = 1 * Atn(s * 2)

                iValue% = 1 * _Tanh(s * 2)

                iValue% = 1 * _Atanh(s * 1)
                iValue% = 1 * _Atanh(s * 4)

                iValue% = 1 * _Arccot(s * 1)

                ' STARTED GOING BACKWARDS! BUT CRASHED!
                'iValue% = 1 * _Coth(s * .009)
                'iValue% = 1 * _Coth(s * .008)
                'iValue% = 1 * _Coth(s * .007)
                'iValue% = 1 * _Coth(s * .006)
                'iValue% = 1 * _Coth(s * .005)
                'iValue% = 1 * _Coth(s * .002)
                iValue% = 1 * _Coth(s * .001)

                iValue% = 1 * _Sech(s * .001)
                iValue% = 1 * _Sech(s * .005)
                iValue% = 1 * _Sech(s * .05)
                iValue% = 1 * _Sech(s * .1)
            End If

            ' JUST RESULTS IN WHITE ON WHITE OR BLACK ON BLACK:
            ' _ACOS (function) arccosine function returns the angle in radians based on an input COSine value range from -1 to 1.
            ' _COSH (function) Returns the hyperbolic cosine of x radians.
            ' _ACOSH (function) Returns the nonnegative arc hyperbolic cosine of x, expressed in radians.
            ' _ARCSEC (function) is the inverse function of the secant.
            ' _ARCCSC (function) is the inverse function of the cosecant.
            ' _SINH (function) Returns the hyperbolic sine of x radians.
            ' _ASIN (function) Returns the principal value of the arc sine of x, expressed in radians.
            ' _ASINH (function) Returns the arc hyperbolic sine of x, expressed in radians.
            ' ATN (function) or arctangent returns the angle in radians of a numerical tangent value.
            ' _TANH (function) Returns the hyperbolic tangent of x radians.
            ' _ATANH (function) Returns the arc hyperbolic tangent of x, expressed in radians.
            ' _ARCCOT (function) is the inverse function of the cotangent.

            ' CAUSE ERRORS:
            ' _COTH (function) Returns the hyperbolic cotangent.
            ' _CSCH (function) Returns the hyperbolic cosecant.
            ' _SECH (function) Returns the hyperbolic secant.


            For r = 0 To diag
                PSet (xc + r * Cos(a), yc + r * Sin(a)), colr(r + iValue% + ro)
            Next r
            s = s + p2 / 180
        Next a

        sx1 = xc
        sy1 = yc

        sx2 = xc + diag * Cos(.002)
        sy2 = yc + diag * Sin(.002)

        sx3 = xc + diag * Cos(p2 / 64 - .002)
        sy3 = yc + diag * Sin(p2 / 64 - .002)

        For a = p2 / 64 To p2 - p2 / 64 Step p2 / 64
            dx1 = xc
            dy1 = yc
            dx2 = xc + diag * Cos(a)
            dy2 = yc + diag * Sin(a)
            dx3 = xc + diag * Cos(a + p2 / 64)
            dy3 = yc + diag * Sin(a + p2 / 64)
            _MapTriangle (sx1, sy1)-(sx2, sy2)-(sx3, sy3), source& To(dx1, dy1)-(dx2, dy2)-(dx3, dy3), 0
        Next a

        Line (0, 0)-(xc - 1.5 * yc, _Height), &HFF000000, BF
        Line (xc + 1.5 * yc, 0)-(_Width, _Height), &HFF000000, BF

        ' SHOW THE CURRENT GEOMETRY FUNCTION BEING USED BY Plasma~&
        If bShowFuncName% = _TRUE Then
            Color _RGB32(0, 0, 0), _RGB32(255, 255, 255)
            Locate MaxRows% / 2, (MaxCols% / 2) - (Len(FuncName$) / 2)
            Print FuncName$;
        End If

        '' SHOW SOME VALUES FOR DEBUGGING
        'message$ = "iValue% = " + _Trim$(Str$(iValue%))
        'Color _RGB32(0, 0, 0), _RGB32(255, 255, 255)
        'Locate MaxRows% / 2, (MaxCols% / 2) - (Len(message$) / 2)
        'Print message$;

        'Hmmm printing to MaxRows%, MaxCols% gives an error:
        'message$ = "TOP LEFT": Locate 1, 1: Print message$;
        'message$ = "TOP RIGHT": Locate 1, MaxCols% - Len(message$): Print message$;
        'message$ = "BOTTOM LEFT": Locate MaxRows%, 1: Print message$;
        'message$ = "BOTTOM RIGHT": Locate MaxRows%, MaxCols% - Len(message$): Print message$;

        message$ = "TOP LEFT": _PrintString (0, 0), message$
        message$ = "TOP RIGHT": _PrintString (xmax - (Len(message$) * _FontWidth), 0), message$
        message$ = "BOTTOM LEFT": _PrintString (0, (ymax - _FontWidth)), message$
        message$ = "BOTTOM RIGHT": _PrintString (xmax - (Len(message$) * _FontWidth), (ymax - _FontWidth)), message$

        ' Count down to color change
        toggle = 1 - toggle
        If toggle Then _Display
        ro = ro - 1

        ' Cycle through different geometry functions (SIN, COS, TAN, etc.)
        ' after iFramesPerFunction% repetitions (# cycles for the given # seconds)
        iFrameCount% = iFrameCount% + 1
        If iFrameCount% > iFramesPerFunction% Then
            iFrameCount% = 0
            iFuncNum% = iFuncNum% + 1: If iFuncNum% > cMaxFn Then iFuncNum% = cMinFn
            resetPlasma
            For iLoop% = -100 To diag + 1000
                colr(iLoop%) = Plasma~&(iFuncNum%)
            Next iLoop%
        End If

        ' If user moves mouse, quit
        ' NOTE: for some reason we have to wait a couple seconds
        '       before checking for this, or the program just
        '       immediately quits?
        If bTrackMouse = _TRUE Then
            While _MouseInput: Wend
            If OldMouseX <> _MouseX Or OldMouseY <> _MouseY Then
                bFinished = _TRUE
                Exit While ' if the mouse moved, quit
            End If
        Else
            ' We had to delay the mouse move test
            ' because it was always resulting in _TRUE
            ' no idea why?
            If iFrameCount% > iFramesBeforeEnableMouse% Then
                While _MouseInput: Wend: OldMouseX = _MouseX: OldMouseY = _MouseY ' initial mouse placement
                bTrackMouse = _TRUE
            End If
        End If

        _Limit fps
    Wend
    If bFinished = _TRUE Then Exit While
Wend

System
'End

' /////////////////////////////////////////////////////////////////////////////

Function Plasma~& (fn%)
    cN = cN + .2
    Select Case fn%: '
        Case 0:
            FuncName$ = "SIN"
            Plasma~& = _RGB32(127 + 127 * Sin(pR * cN), 127 + 127 * Sin(pG * cN), 127 + 127 * Sin(pB * cN))
        Case 1:
            FuncName$ = "COS"
            Plasma~& = _RGB32(127 + 127 * Cos(pR * cN), 127 + 127 * Cos(pG * cN), 127 + 127 * Cos(pB * cN))
        Case 2:
            FuncName$ = "TAN"
            Plasma~& = _RGB32(127 + 127 * Tan(pR * cN), 127 + 127 * Tan(pG * cN), 127 + 127 * Tan(pB * cN))
        Case 3:
            FuncName$ = "_COT"
            Plasma~& = _RGB32(127 + 127 * _Cot(pR * cN), 127 + 127 * _Cot(pG * cN), 127 + 127 * _Cot(pB * cN))
        Case 4:
            FuncName$ = "_CSC"
            Plasma~& = _RGB32(127 + 127 * _Csc(pR * cN), 127 + 127 * _Csc(pG * cN), 127 + 127 * _Csc(pB * cN))
        Case 5:
            FuncName$ = "_SEC"
            Plasma~& = _RGB32(127 + 127 * _Sec(pR * cN), 127 + 127 * _Sec(pG * cN), 127 + 127 * _Sec(pB * cN))
        Case Else:
            Plasma~& = _RGB32(127 + 127 * Sin(pR * cN), 127 + 127 * Sin(pG * cN), 127 + 127 * Sin(pB * cN))
    End Select
End Function ' Plasma~&

' /////////////////////////////////////////////////////////////////////////////

Sub resetPlasma ()
    pR = Rnd ^ 2: pG = Rnd ^ 2: pB = Rnd ^ 2
End Sub

' /////////////////////////////////////////////////////////////////////////////

Function RandomNumber% (Min%, Max%)
    Dim NumSpread%
    NumSpread% = (Max% - Min%) + 1
    RandomNumber% = Int(Rnd * NumSpread%) + Min% ' GET RANDOM # BETWEEN Max% AND Min%
End Function ' RandomNumber%

' /////////////////////////////////////////////////////////////////////////////
' Geometry functions we tried with Plasma~&:

' PRODUCE COLORS:
' SIN (function) returns the sine of a radian angle.
' COS (function) returns the cosine of a radian angle value.
' TAN (function) returns the ratio of SINe to COSine or tangent value of an angle measured in radians.
' _COT (function) the mathematical function cotangent defined by 1/TAN.
' _CSC (function) the mathematical function cosecant defined by 1/SIN.
' _SEC (function) the mathematical function secant defined by 1/COS.

' JUST RESULTS IN WHITE ON WHITE OR BLACK ON BLACK:
' _ACOS (function) arccosine function returns the angle in radians based on an input COSine value range from -1 to 1.
' _COSH (function) Returns the hyperbolic cosine of x radians.
' _ACOSH (function) Returns the nonnegative arc hyperbolic cosine of x, expressed in radians.
' _ARCSEC (function) is the inverse function of the secant.
' _ARCCSC (function) is the inverse function of the cosecant.
' _SINH (function) Returns the hyperbolic sine of x radians.
' _ASIN (function) Returns the principal value of the arc sine of x, expressed in radians.
' _ASINH (function) Returns the arc hyperbolic sine of x, expressed in radians.
' ATN (function) or arctangent returns the angle in radians of a numerical tangent value.
' _TANH (function) Returns the hyperbolic tangent of x radians.
' _ATANH (function) Returns the arc hyperbolic tangent of x, expressed in radians.
' _ARCCOT (function) is the inverse function of the cotangent.

' CAUSE ERRORS:
' _COTH (function) Returns the hyperbolic cotangent.
' _CSCH (function) Returns the hyperbolic cosecant.
' _SECH (function) Returns the hyperbolic secant.

' OTHER GEOMETRY FUNCTIONS:
' _ATAN2 (function) Returns the principal value of the arc tangent of y/x, expressed in radians.
' _HYPOT (function) Returns the hypotenuse of a right-angled triangle whose legs are x and y.

' OTHER MATH FUNCTIONS:
' _D2R (function) converts degrees to radian angle values.
' _G2R (function) converts gradient to radian angle values.
' _R2D (function) converts radians to degree angle values.
' _R2G (function) converts radians to gradient angle values.
' _D2G (function) converts degrees to gradient angle values.
' _G2D (function) converts gradient to degree angle values.

' EXP (function) returns the value of e to the exponential power specified.
' LOG (function) returns the natural logarithm of a specified numerical value
' SGN (function) returns -1 for negative, 0 for zero, and 1 for positive numerical values.
' SQR (function) returns the square root of a non-negative number.

[Image: screensaver-bplus-5-psych-fullscreen-v13-SCREENSHOT.png]
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Messages In This Thread
Screen Savers - by bplus - 04-27-2022, 12:29 AM
RE: Screen Savers - by Dav - 04-27-2022, 02:26 PM
RE: Screen Savers - by bplus - 04-27-2022, 02:33 PM
RE: Screen Savers - by bplus - 04-30-2022, 11:55 PM
RE: Screen Savers - by madscijr - 04-17-2025, 01:22 PM
RE: Screen Savers - by Dav - 05-01-2022, 07:22 PM
RE: Screen Savers - by bplus - 05-01-2022, 08:26 PM
RE: Screen Savers - by bplus - 05-02-2022, 12:00 AM
RE: Screen Savers - by madscijr - 04-12-2025, 05:56 AM
RE: Screen Savers - by Coolman - 05-02-2022, 09:42 AM
RE: Screen Savers - by bplus - 05-03-2022, 02:13 AM
RE: Screen Savers - by bplus - 05-09-2022, 01:32 PM
RE: Screen Savers - by bplus - 05-19-2022, 07:22 PM
RE: Screen Savers - by bplus - 05-21-2022, 11:22 PM
RE: Screen Savers - by Pete - 05-21-2022, 11:27 PM
RE: Screen Savers - by bplus - 05-21-2022, 11:38 PM
RE: Screen Savers - by Pete - 05-22-2022, 04:39 AM
RE: Screen Savers - by bplus - 06-17-2022, 01:10 PM
RE: Screen Savers - by johnno56 - 06-18-2022, 12:23 AM
RE: Screen Savers - by Kernelpanic - 06-18-2022, 11:48 AM
RE: Screen Savers - by bplus - 06-18-2022, 01:47 AM
RE: Screen Savers - by bplus - 06-18-2022, 12:33 PM
RE: Screen Savers - by SierraKen - 06-20-2022, 09:50 PM
RE: Screen Savers - by bplus - 06-21-2022, 12:15 AM
RE: Screen Savers - by bplus - 06-29-2022, 04:52 PM
RE: Screen Savers - by SierraKen - 06-29-2022, 06:10 PM
RE: Screen Savers - by vince - 07-01-2022, 10:32 PM
RE: Screen Savers - by bplus - 07-01-2022, 11:05 PM
RE: Screen Savers - by bplus - 07-04-2022, 06:54 PM
RE: Screen Savers - by Kernelpanic - 07-04-2022, 09:11 PM
RE: Screen Savers - by bplus - 07-04-2022, 09:54 PM
RE: Screen Savers - by Kernelpanic - 07-05-2022, 02:14 PM
RE: Screen Savers - by bplus - 07-19-2022, 08:28 PM
RE: Screen Savers - by bplus - 08-28-2022, 12:55 AM
RE: Screen Savers - by TempodiBasic - 08-29-2022, 09:26 AM
RE: Screen Savers - by bplus - 09-06-2022, 12:35 AM
RE: Screen Savers - by SierraKen - 09-08-2022, 07:37 PM
RE: Screen Savers - by bplus - 09-09-2022, 02:22 AM
RE: Screen Savers - by SpriggsySpriggs - 09-15-2022, 04:38 PM
RE: Screen Savers - by bplus - 09-15-2022, 05:20 PM
RE: Screen Savers - by bplus - 01-31-2023, 04:21 PM
RE: Screen Savers - by vince - 02-01-2023, 07:27 AM
RE: Screen Savers - by bplus - 02-01-2023, 05:05 PM
RE: Screen Savers - by bplus - 03-13-2023, 10:51 PM
RE: Screen Savers - by vince - 03-31-2023, 11:09 PM
RE: Screen Savers - by bplus - 04-01-2023, 12:09 AM
RE: Screen Savers - by bplus - 05-14-2024, 03:00 PM
RE: Screen Savers - by PhilOfPerth - 05-15-2024, 08:24 AM
RE: Screen Savers - by bplus - 05-15-2024, 11:15 PM
RE: Screen Savers - by bplus - 08-20-2024, 12:00 AM
RE: Screen Savers - by bplus - 02-08-2025, 01:20 AM
RE: Screen Savers - by bplus - 04-12-2025, 10:49 AM
RE: Screen Savers - by madscijr - 04-12-2025, 05:01 PM
RE: Screen Savers - by SMcNeill - 04-17-2025, 01:32 PM
RE: Screen Savers - by madscijr - 04-17-2025, 04:42 PM
RE: Screen Savers - by SMcNeill - 04-17-2025, 05:03 PM
RE: Screen Savers - by NakedApe - 04-17-2025, 01:34 PM
RE: Screen Savers - by bplus - 04-17-2025, 02:59 PM
RE: Screen Savers - by madscijr - 04-17-2025, 05:54 PM
RE: Screen Savers - by SMcNeill - 04-17-2025, 05:59 PM
RE: Screen Savers - by madscijr - 04-17-2025, 06:58 PM
RE: Screen Savers - by madscijr - 04-18-2025, 03:07 AM
RE: Screen Savers - by madscijr - 04-18-2025, 07:55 PM
RE: Screen Savers - by aadityap0901 - 10-31-2025, 10:15 AM
RE: Screen Savers - by Unseen Machine - 11-01-2025, 01:41 AM
RE: Screen Savers - by aadityap0901 - 11-01-2025, 08:35 AM
RE: Screen Savers - by bplus - 01-09-2026, 03:40 PM
RE: Screen Savers - by ahenry3068 - 01-09-2026, 06:36 PM
RE: Screen Savers - by bplus - 01-09-2026, 08:33 PM
RE: Screen Savers - by bplus - 01-11-2026, 03:28 AM
RE: Screen Savers - by bplus - 01-11-2026, 11:44 AM
RE: Screen Savers - by ahenry3068 - 01-11-2026, 02:35 PM
RE: Screen Savers - by bplus - 01-11-2026, 03:15 PM
RE: Screen Savers - by ahenry3068 - 01-11-2026, 09:58 PM
RE: Screen Savers - by bplus - 01-13-2026, 12:51 AM

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