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1990's 3D Doom-Like Walls Example
#16
Hey,

First....this is NOT doom style! It is Wolfenstein 3D...doom was a little bit more advanced...Personally I only work with things from the Quake era onwards but I very much enjoyed the rabbit hole of converting 2d to 3d (20 years ago!) when I started to learn coding....

I am very much an advocate of having new coders learn these methods as modern languages, engines and the like require little, if any actual underlying knowledge from the developer.

I feel a thread for a QB64 community developed engine is well over due!

My latest exploit : https://qb64phoenix.com/forum/showthread.php?tid=3770

For anyone interested in 3d games....watch this! Doom AI

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Messages In This Thread
1990's 3D Doom-Like Walls Example - by SierraKen - 01-06-2025, 06:40 AM
RE: 1990's 3D Doom-Like Walls Example - by Petr - 01-06-2025, 05:40 PM
RE: 1990's 3D Doom-Like Walls Example - by a740g - 01-11-2025, 09:31 PM
RE: 1990's 3D Doom-Like Walls Example - by a740g - 01-15-2025, 02:07 PM
RE: 1990's 3D Doom-Like Walls Example - by a740g - 01-15-2025, 06:12 PM
RE: 1990's 3D Doom-Like Walls Example - by bplus - 05-06-2025, 04:44 PM
RE: 1990's 3D Doom-Like Walls Example - by Unseen Machine - 06-28-2025, 02:02 AM

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