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Cyberpunk Game Jam 2.0 entry: Prototype Amber (made in QB64)
#3
Nice job!
A few things : As Bhsdfa said, the player is able to go out of bounds.
When the player moves left and right, the animation is missing some drawn parts I think.
After Wave 3, it bugged and a few seconds apart, there are no monsters and I reach the next wave Big Grin
All I did was to jump over an enemy to kill it.

Hope that helps !
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RE: Cyberpunk Game Jam 2.0 entry: Prototype Amber (made in QB64) - by Delsus - 07-28-2025, 06:37 PM

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