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Cyberpunk Game Jam 2.0 entry: Prototype Amber (made in QB64)
#6
@Hevanafa
yeah I have run it on a Windows machine!
Really good.
When I use a frame for messaging an output (like you have done with the danger frame) I prefer to have all output message output in this (in your screenshot you can see wave X in part out of red frame.

Well now you have a base for your arcade engine (library) for re-use the code for other challanges!
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RE: Cyberpunk Game Jam 2.0 entry: Prototype Amber (made in QB64) - by TempodiBasic - 08-13-2025, 09:02 AM

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