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error doing image collision detection with _MemGet
#14
I'm not at the PC right now, but definitely will play with your example. I still don't see how it will work with 2 objects of the same color. I will reserve judgment. 

As for the scenario like Space Invaders, I would use a simple less accurate test first, to see if objects are near each other, then if they are, resort to checking for collisions with the memory compare intersect method. 

As a challenge, this just might inspire me to actually make a Super Invaders game, LoL!

Stay tuned!


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RE: error doing image collision detection with _MemGet - by madscijr - 09-07-2025, 04:19 PM

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