10-28-2025, 11:30 PM
I think also I may have found a small bug...
To demonstrate :
I noticed it a while back when using flags to control gl without using a SPECIFIC True Value. Just saying True = not false, my Gl loop would run when it shouldn't...is it a bug or expected behaviour....
John
To demonstrate :
Code: (Select All)
CONST True = 1
CONST False = NOT True '// Therefore anything not 1 = FALSE
PRINT "My false is = 0 so as False is supposed to be anything thats not true lets see if 0 = False!"
FOR i% = 0 TO 15
PRINT True, False '// Lets see if they stay the same
IF 0 = False THEN PRINT "0 = false" ELSE PRINT "0 whilst not being = true is not actually false!"
NEXT
I noticed it a while back when using flags to control gl without using a SPECIFIC True Value. Just saying True = not false, my Gl loop would run when it shouldn't...is it a bug or expected behaviour....
John

