11-19-2025, 10:44 PM
OpenGL Test !!
Drawing more than 5,000,000 triangles ....!!!!!?????
(that's 45,000,000 numbers (vertex) + 45,000,000 numbers (normal) + 30,000,000 numbers (texture coordinates) processing, which you have to 'deal' with every rendering...
So 120,000,000 numbers to deal with!
And calculating them very very very much!
And.....all this almost 60x per second (!!!!!!!!!!!!!!!!!!!!!!), on a slow computer ???????
And all this under QB64 !!!!!! OMG !!!!
This is Crazy !!!
Drawing more than 5,000,000 triangles ....!!!!!?????
(that's 45,000,000 numbers (vertex) + 45,000,000 numbers (normal) + 30,000,000 numbers (texture coordinates) processing, which you have to 'deal' with every rendering...
So 120,000,000 numbers to deal with!
And calculating them very very very much!
And.....all this almost 60x per second (!!!!!!!!!!!!!!!!!!!!!!), on a slow computer ???????
And all this under QB64 !!!!!! OMG !!!!
This is Crazy !!!

