11-20-2025, 02:18 AM
Lol, I do love the enthusiasm but I think you still don't quite grasp it.
As your using face culling and a perspective view with clipping, GL only renders what you CAN SEE!
Yes your world maybe in the massive numbers of triangles but it doesn't actually render them all! Thats what GLdepthTest, gluperspective and culling do, they remove the invisible vertices.
VBO's and IBO's are round the corner though mate so soon youll be able to render 10-100* times faster!
John
As your using face culling and a perspective view with clipping, GL only renders what you CAN SEE!
Yes your world maybe in the massive numbers of triangles but it doesn't actually render them all! Thats what GLdepthTest, gluperspective and culling do, they remove the invisible vertices.
VBO's and IBO's are round the corner though mate so soon youll be able to render 10-100* times faster!
John


