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need help converting old style def fn functions
#6
(07-08-2022, 12:40 PM)James D Jarvis Wrote: Good. I looked like it would work. I just didn't fiddle with it long enough to see if something would blow-up in the game later.

That indeed fixed the problem - I haven't extensively explored the game yet. 
I'm more looking at the code to learn how some of the mechanics of old school RPGs worked. 
One fun mini-project I started is replacing the GOSUB and GOTO line numbers with descriptive labels. 
I ran tests on FNA FNB FNC FND FNE and generally figured out what they do. 
(One huge accomplishment Microsoft made with QuickBasic in my opinion was moving away from line numbers to structured programming.)
More to come...
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RE: need help converting old style def fn functions - by madscijr - 07-09-2022, 02:28 PM

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