Okay, let's say I wanted to use the smaller _NewImage screen. How would I code _PutImage so it wouldn't get stretched using the smaller _NewImage screen? Again, it doesn't get stretched if I use the second code, which uses a larger _NewImage screen, and in both the image gets drawn in the same place, the upper left corner.
Oh, I already did invert the image. Try both code snippets. It's just I don't understand the relationship between the size of the _NewImage Screen and the stretched vs non stretched output using exactly the same _PutImage code and coordinates.
Pete
Oh, I already did invert the image. Try both code snippets. It's just I don't understand the relationship between the size of the _NewImage Screen and the stretched vs non stretched output using exactly the same _PutImage code and coordinates.
Pete

