01-05-2026, 03:34 PM
Hi
thanks Petr for the time and the patience for showing me where OS and Graphic card system (OpenGL or Vulkan ) meet to work together.
In the used way the QB64pe works via C/C++ fundaments and so it goes down towards the hardware and the way of managing it (specific OS features ).
I make a mistake to think of QB64pe like a ship over the sea (as other languages first Java), instead it must be thought as a submarine that must take front of all those things that are under the hood.
thanks Petr for the time and the patience for showing me where OS and Graphic card system (OpenGL or Vulkan ) meet to work together.
In the used way the QB64pe works via C/C++ fundaments and so it goes down towards the hardware and the way of managing it (specific OS features ).
I make a mistake to think of QB64pe like a ship over the sea (as other languages first Java), instead it must be thought as a submarine that must take front of all those things that are under the hood.

