02-16-2026, 12:09 AM
(This post was last modified: 02-16-2026, 12:10 AM by ahenry3068.)
(02-15-2026, 11:13 PM)SMcNeill Wrote: I will have to admit...I just embed 8 bit PCM samples then upsample them to send to SNDRAW. (8 bit to save space !)
I *SUCK* at SNDRAW and am basically just tossing stuff at it and hoping it sticks.
I has no idea how to make a true THUMP-THUMP or BA-DUMP sound. So... The last one sounded like something you might hear on a hospital monitor or such, and so I just went with it.
Anybody got any nice pointers for how the heck to make various sounds and put them together with _SNDRAW? I'm almost clueless when it comes to the new sound commands and just... toss poo until I get a "PLOP" or "PLIP" of "ZZZZTTT" or whatever. LOL!
Look at my Video Library ! I use _SNDRAW in that to play back the PCM sound track from the files. Those are stored as either 8 bit or 16 bit signed PCM. (_sndraw takes signed FLOAT but it's an easy conversion ) You can create 8 bit PCM raw samples with Audacity or ffmpeg or other !


