Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
My Lunar Lander bloatware! (ver 0.33)
#3
(07-20-2022, 04:08 PM)SierraKen Wrote: LOL that is fun! For the sound, you might want to try short bursts of sound if it's possible. Or use the PLAY command to play an A note at 16 or 32. https://qb64phoenix.com/qb64wiki/index.php/PLAY

There might be other ways to do it too, I know that I use Dav's chimes for my clock that doesn't use either of those, it uses the _SndRawLen, _SndRaw, and _SndRate commands that I still have to figure out myself.

I saw thoseĀ _SndRaw commands, briefly played with them, and didn't get too far.
It does look like it gives you low-level control, and I will spend more time reading about it.
Sound is one of those areas of QB64 that I need to learn more about. I would like to see the language expanded with higher level commands that let you have more control over audio, but maybe some of that functionality is already present. I need to study some _SndRaw examples and see what it can do...
Reply


Messages In This Thread
RE: My Lunar Lander bloatware! (ver 0.33) - by madscijr - 07-20-2022, 06:32 PM



Users browsing this thread: 1 Guest(s)