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Programming 2 games: Android Nim and Obstacle
#6
Line Packing works perfectly in an emulator.
You could never have a Z-80 Assembly routine on line 10 or line 13 because LPRINT treated it as a CR and LF.
Also in LinePacking you should never use an opcode zero or variable zero because a zero is actually the end of your BASIC line.
So if you wanted to fill the screen we did LD HL,3C00 but the code contained a 00h. So we had to change this to LD HL,3C01 and then a DEC HL.

So you had to pay attention or you would crash your program while programming  Big Grin
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RE: Programming 2 games: Android Nim and Obstacle - by BDS107 - 07-26-2022, 05:56 PM



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