Generally, I redraw background (if it's a constantly changing one) at the start of the loop, poll the mouse and the keys, handle what comes up then _Display and _Limit before the loop around.
Ehh, maybe saying same thing when I reread your code. I dont think of polling mouse or keys as a loop.
Ehh, maybe saying same thing when I reread your code. I dont think of polling mouse or keys as a loop.
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