08-17-2022, 05:19 PM
Thanks OldMoses. Even though I did use B+'s sword code already. I did modify your code to make following eyes. I might use this on a monster.
But this also goes in my tool bucket folder for other stuff in the future.
Here is my "Following Eyes" mod:
But this also goes in my tool bucket folder for other stuff in the future.
Here is my "Following Eyes" mod:
Code: (Select All)
'Following Eyes - Code by OldMoses mod by SierraKen
Screen _NewImage(800, 600, 32)
xh% = 350: yh% = 300
xh2% = 450: yh2% = 300
swordlength% = 5
Do
Cls
While _MouseInput: Wend
dx% = _MouseX - xh%
dy% = _MouseY - yh%
mag! = _Hypot(dx%, dy%)
If mag! = 0 Then
ux! = 0: uy! = 0
Else
ux! = dx% / mag! '
uy! = dy% / mag! '
End If
spx! = ux! * swordlength%
spy! = uy! * swordlength%
'Line (xh%, yh%)-Step(spx!, spy!) '
For sz = .25 To 5 Step .25
Circle (xh% + spx!, yh% + spy!), sz, _RGB32(255, 255, 255)
Next sz
For sz = .25 To 5 Step .25
Circle (xh2% + spx!, yh2% + spy!), sz, _RGB32(255, 255, 255)
Next sz
Circle (xh%, yh%), 15, _RGB32(255, 255, 255)
Circle (xh2%, yh2%), 15, _RGB32(255, 255, 255)
Circle (400, 325), 100, _RGB32(255, 255, 255)
Circle (400, 365), 65, _RGB32(255, 255, 255), , , .3
_Limit 100
_Display
Loop Until _KeyDown(27)