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Curiosities
#12
in flight it had to be allowed to turn in the air at an angle as it should. but ! if we rotate a body 180 degrees around rotation axis "A", it is the same as rotating 180 degrees around rotation axis "B". When the car hits the ground, you have to decide which angle of rotation needs to be restored. This is not always clear. In the two examples, the body turned the same way, but the rotation registers are different. In the game "the big chase", a separate part of the program monitors if a car is upside down and corrects the error before we notice it. In the "standard" setting, this error cannot occur, but if you specify a terrain where the car turns more than 90 degrees in the air on one of the axis of rotation, it may not correctly understand which axis of rotation needs to be changed during reset.
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Messages In This Thread
Curiosities - by MasterGy - 09-01-2022, 08:50 PM
RE: Curiosities - by Coolman - 09-02-2022, 08:42 AM
RE: Curiosities - by MasterGy - 09-02-2022, 04:37 PM
RE: Curiosities - by Coolman - 09-02-2022, 04:57 PM
RE: Curiosities - by bplus - 09-02-2022, 05:25 PM
RE: Curiosities - by mnrvovrfc - 09-02-2022, 07:45 PM
RE: Curiosities - by James D Jarvis - 09-04-2022, 01:03 AM
RE: Curiosities - by james2464 - 09-04-2022, 01:52 AM
RE: Curiosities - by James D Jarvis - 09-04-2022, 02:44 PM
RE: Curiosities - by MasterGy - 09-04-2022, 05:19 PM
RE: Curiosities - by James D Jarvis - 09-04-2022, 06:52 PM
RE: Curiosities - by MasterGy - 09-04-2022, 07:35 PM
RE: Curiosities - by James D Jarvis - 09-04-2022, 11:15 PM



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