Hi Ikerkaz,
I'm not very experienced with hardware images, having had similar results to what you are experiencing. I do recall Steve having treated the subject a bit on the old forum, which I've linked to below. They will reduce CPU usage, but I'm not sure how much that will affect speed. You generally have to limit hardware images to things that you are not changing on the fly. There are a lot of things that can be speed killers.
https://qb64forum.alephc.xyz/index.php?t...#msg128883
PS. If your screen display zooms or pans around, is your code painting details that may be off screen? That was a big speed killer in one of my projects which took me months to figure out.
I'm not very experienced with hardware images, having had similar results to what you are experiencing. I do recall Steve having treated the subject a bit on the old forum, which I've linked to below. They will reduce CPU usage, but I'm not sure how much that will affect speed. You generally have to limit hardware images to things that you are not changing on the fly. There are a lot of things that can be speed killers.
https://qb64forum.alephc.xyz/index.php?t...#msg128883
PS. If your screen display zooms or pans around, is your code painting details that may be off screen? That was a big speed killer in one of my projects which took me months to figure out.
DO: LOOP: DO: LOOP
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