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QB64-lite
#11
(04-24-2022, 01:47 PM)aurel Wrote: hello Keybone ...
well if is compiled on Linux ..for sure should work on linux
but ,,then if is just a big .bas file then should be compiled on Windows with
same compiler .. i guess you use GCC ..right ?

I doubt it will work properly on windows.
there was a whole bunch of code in there that was windows specific that i ripped out.

You can try running on windows if you want. If you do, let me know what happens.
I dont have a windows computer to test on.
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#12
ouff...that would be a lot of work
well i can try ..just curious
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#13
(04-24-2022, 05:31 PM)aurel Wrote: ouff...that would be a lot of work
well i can try ..just curious

Honestly, I spent a lot of time to ensure that my version would be linux only.
I doubt it would work, i'm just curious what happens when it crashes and burns.
Cool
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#14
Hi Keybone,

Good news, I ran a bunch of graphics programs in last revision of Lite posted and all ran fine.

I also tried it in my oh Interpreter working in Linux and that too looked fine.

Keep up the fine work!
[Image: Screenshot-from-2022-04-24-21-13-24.png]
b = b + ...
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#15
(04-25-2022, 01:19 AM)bplus Wrote: Hi Keybone,

Good news, I ran a bunch of graphics programs in last revision of Lite posted and all ran fine.

I also tried it in my oh Interpreter working in Linux and that too looked fine.

Keep up the fine work!
[Image: Screenshot-from-2022-04-24-21-13-24.png]

Thanks for the feedback. I tried very hard not to break any functionality.
Glad everything worked, i havent had anything fail on me yet either.
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#16
Why you not post screenshot here ...on that link i cannot see image
because need login
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#17
(04-25-2022, 05:52 PM)aurel Wrote: Why you not post screenshot here ...on that link i cannot see image
because need login

There is not much to see it looks almost the same as a standard qb64 install.
But here is a screenshot of the newest version:

[Image: Screenshot-2022-04-25-19-05-06.png]
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